Took me a while to figure out double click to drop seeds - which meant I lost a lot of seeds. You shouldn't lose a seed until it is planted - when you click on the vegetable in the menu you should just highlight, and then remove the seed as planted.<
I had replied that I had already tried and I couldn't do it, but I managed to do it after trying harder, so I deleted the post lol
Problem of losing the seed solved.
(I think)
Quality of life suggestions: I definitely wanted hot keys to speed things up. Also, maybe I just didn't know how, but planting more than 1 seed at a time (Like how you can lay soil and water multiple).<
about the keys, the game is being made for mobile.. so I could implement this if I were going to launch it for desktop
There's no way to plant more than one seed.. I don't think there's a way to solve this.. only if you change the whole code.. solved.
Game is missing a draw - why am I planting seeds to get points and money. You can add to this draw with a story that gets played out - or make it very skill based to get faster/closer to a perfect game - or lots of upgrades and insane amounts of money.<
how can i add missions? Do you have an example of how to configure this? I really have no idea
Loved the graphics. Very good base product, you just have to take it further. ^^ <
the sun was good, right? thanks for helping to program it
I already updated the game on the site, but really the business of doing missions.. no idea how to program this
https://pocker007.itch.io/fazenda