True, then again I've seen games that should be less complex than a digital watch running like they were made for Crysis specs.
Ain't that the truth.
C2 makes creating games easy. The learning curve is a gentle slop. Unfortunetly it doesn't make us pro game makers.
Just because we can mix a cocktail, doesn't make the cocktail drinkable.
We use c2 for its masked simplicity (but beneath the surface it is can be navigating a mine field of complexity).
Who said making a game was easy???? Who said you can just add in some ingredients and have an award wining cocktail.
I have so many issues with C2, Unity, Unreal, gamemaker, etc... but I don't have the time or knowledge to write my own fault ridden software which in my mind will be perfect. Till I try to make a game on it that is
It isn't perfect. I am too old to master any software (and third party world changes to fast for me) All I have is me chasing my tail in some attempt, just to stay afloat.
Chrome performance has bombed. Unity, and unreal are free, but takes hundreds of devs to make a buggy game. So what can I do????
Just keep swimming, Just keep swimming....