I have tried to create a ordinary space shooter game with particle effects and the game slows down to a epileptic 15fps.My pc specs are as follows Intel Core I7 980 X , Mobo-Gigabyte GA-X58A-UD9 ,Memory-8gigs OCZ triple channel PC12800 DDR3 , GFX-Asus Aries Limited Edition-1gig DDR5 , HD-Seagate Baracuda XT 2TB , Sound - Asus Xonar Essence ST , Power IKONIK Vulcan 1200W.
Is there some optimisation codes that i can use to speed up the game?.My particles are set at a rate of 800.If i create the same game with XNA studio then the game runs at an ultra smooth 120fps.I have tried to resize the textures and backgrounds but to no avail.