DeMayunn's Forum Posts

  • Now I know the focus of construct has always been 2D, and there's absolutely no issue with that. What I'm suggesting, is since c3 is an editor upgrade, is that you keep 3D editing an option while developing it.

    I'm not asking for 3d tools, but for the editor to be extensible in such a way that it is possible to expand it with 3d editing functions.

    Perhaps a community effort?

    Sorry for formatting I'm writing on a phone.

  • Honest dream game?

    a 3D platformer like Rayman 2 or Psychonauts.

    It's a genre that sadly died out, replaced with 3rd person shooters.

  • Well honestly i just don't have any idea on how to approach this.

    How would you do a Split-Screen Multiplayer game?

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  • Aww not compatible with 3GS? Booooooooooooo!!

    Nah.. Seems really cool, i'll get a decent phone eventually and play it ;)

  • The L-World? :D

    Lesbian?

    (Had to. for Scott)

  • I'm sorry but when it said "??? ?? ?????" ("Ouch you a-hole" in Hebrew) i lost it.

  • The Javascript Photon Cloud SDK has just been released, if anyone is still interested.

  • Nice! a Tutorial would be pretty neat for it but isnt neccesary, i'm sure we could figure it out.

  • Ashley

    Maybe for the Steam launch Scirra can add a Steam WebAPI

    and/or Steam OpenID Plugin?

    It'd be pretty swell!

  • VFT, Voted for Truth.

  • I'd love to know myself, but there appear to be a few better alternatives to using EasyWebSocket for making all the Client/Server code in C2.

    Mainly AtomizeJS and Firebase, but i'd never have the time to make anything with them, busy with college.

  • I suggest making a new version of the Construct Classic showreel showing awesome stuff being made in C2

  • Rory - Yeah i know, i'm still in contact with him :P

    However let's keep reminiscing to Twitter.

  • Phew, do i have a history with these type of tools.

    I pretty much tried every single one, but i'll talk about more recent ones.

    I feel nostalgic for Game Maker because my first "Games" were made in it when i was about 9 or 10. but it was shortlived, i loved RPG Maker 2000 and 2003 back in the day.

    first time i got serious was much like Rory when i got involved with the Mirage Source community, Dabbled with the horrors of VB6 with the help of people like DFA, but again nothing ever really turned out of it.

    Programming a game from scratch was never my thing,

    I was always a mess in everything, especially in code, so i decided to try out Stencyl about 8 months ago, i quite liked it but i had far

    too many issues with it, tons of physics bugs and the recent price update really turned me off of it.

    Then i found Construct Classic, made a bunch of prototypes and fell in love. Now i moved to C2 and do everything in it.

    And hopefully, my first Truely complete game.

  • Thanks, i'll experiment with that, might be worthwhile.