Thank you. I know that there is a 100 limit per version and that the generated code expires 1 month later if not used right away, so if there is one available, I will use it to test the app in my iPhone 4 iOS 5.1.1 to see how well it behaves here (Currently your app requires 5.0 . I also had the opportunity to test your HTML5 version a bit so I expect it to run fine).
Right now it seems that (at the moment) the recommended minimum iOS hardware to run more complex/demanding C2 projects without much a hassle would be an iPhone 4S / iPod Touch 5 / iPad 2 because on older devices, the current exporter/wrapper (Cocoonjs) is just not very efficient. I hope that this aspect gets reviewed and if there is an alternative, it allows the projects to be feasible in lower-end devices and iOS versions prior to 6 (5.1.1 would be great! This version is the one I keep in my current iPhone 4).
Here is my e-mail: redvwinkja@hotmail.com
Once again, Thank you so much and keep going with your endeavor! =^]