Is it possible to do multi-threading in construct 2?
using something like Web Workers or WebCL?
github.com/jeromeetienne/EasyWebsocket There are non-minified versions in the Gapp and Node subfolders.
Other than EasyWebSocket and Photon i dont know any other open solutions for HTML5 multiplayer games, that require little-to-none Server-side programming.
Using something like Nodejs is probably going to scare newbies off.
I am using chrome, i get this - Error: INVALID_STATE_ERR: DOM Exception 11
Develop games in your browser. Powerful, performant & highly capable.
rfisher
Thats pretty interesting, though the example doesnt work.
Also, isnt PHP a bit Awkward for this kind of use?
Hey! :)
I'm from israel, has always been my dream to build Video Games,
I've programmed in many things before, but Scirra's tools got
me hooked, first with Construct Classic, and now with C2
which i hope to buy a license for soon!
Ubivis
I like your motivation! :)
Photon seems nice, but i'm not going to use it because it has no
linux port (so i cant host it on one of my servers) and Cloud has no free tier (trial doesnt count).
Yeah, i just found it and thout it might be a nice thing to develop on since you can do all the game and server logic in C2, and is pretty simple to understand.
Velojet
IE10 has a working implementation of WebSockets, so it's not going to be a problem for long.
This is merely a suggestion, but easywebsocket.org
seems like it would be a pretty awesome plugin,
might make building multiplayer games a whole lot easier. <img src="smileys/smiley1.gif" border="0" align="middle" />
I havent really felt like picking up Javascript until now, maybe i will for this.