deadeye's Forum Posts

  • Ah, very nice! Thanks, Ash!

  • Nope, but you can fake it by hiding the mouse and making a separate, visible cursor that slowly follows the mouse coordinates.

  • That's really nice

    I can't get the rainstorm to work, though. How is the gesture done?

  • The flash feature is fundamentally broken because it's using tick based counts and doesn't use timedelta. I could change it back but it would break all existing .caps using it! And if I don't do that, I don't think I should add any more features to the flash action, it's pretty simple to do yourself.

    I think it should be changed to TimeDelta. Things should be TimeDelta compliant whenever possible, yes? As for the broken .cap problem, might I offer up the old "sacrifice for the greater good of 1.0" argument? It doesn't seem like it would be a terribly difficult fix anyway, for a user to change the duration of the flash in his event.

    Just my two cents. And as newt said, making your own timer is easy enough so it's not like it's a critical situation or anything.

  • Glad to see it you got it taken care of, and in under six minutes

  • Since I can't read Russian I assume this is the dance party thread.

    DANCE PARTY!

    <img src="http://i35.tinypic.com/2zrfj9y.gif">

    DANCE PARTY!

    <img src="http://i33.tinypic.com/35auf5w.gif">

    DANCE PARTY!

    Moving this party to OT everybody say yeah throw your hands in the air

  • Theorizing that one could time travel within his own lifetime, Time Lobster stepped into the quantum accelerator and vanished. He awoke to find himself trapped in the past, facing mirror images that were not his own. And so Time Lobster finds himself leaping from life to life, striving to put right what once went wrong, and hoping each time that his next leap... will be the leap home.

  • Heh, it seems like Google is becoming the new MiKKKrosoft, because OMG EVIL they're taking over the world! Where some see "ulterior motives" I just see "business model," I guess. They're a web-centric company. It makes sense that they would produce a web browser.

    And however reluctant they may be to allow ad blocking with Chrome, they're canny enough to know they'll get all kinds of nerdrage aimed at them if they try to keep 3rd party stuff from being developed for their open-source browser. It's just a matter of time, someone will make it, I'm sure.

    But then again, who knows? Maybe it'll be like homebrew-hacking your game console... like "sorry, you can't update to the latest version, you have unauthorized extensions installed." Even so, someone will probably come up with a workaround. Want to run Chrome with no ads? Try Krome!

  • > windows controls will always appear on top, solution: don't use them they're glitchy crap anyways

    >

    yeah, pretty much. there's so many problems with windows controls it's insane.

    Thirded. Making your own buttons is the best way to go.

    May I suggest a little tutorial on how to accomplish this?

  • Given that Google is the biggest advertiser on the internet.... um yeah probably not going to happen.

    While I doubt that Google would make any "official" ad blocking extensions, I'm quite sure there would be user-made ones available. I mean, Chrome is open source, isn't it? Or at least extensible.

  • Wow, it looks like they even have an event-type system for creating actions and such. Though it appears to be node-based rather than line-by-line like Construct.

  • So I take it your GTA style thief game is still on the table, then?

  • Hmm, I think I have an idea...

    Have to test some things out. Depending on how it goes, I might be in

  • Heh, I stopped playing the game not long after your sister gets jacked by that weird thing. I have so many games to play I rarely get to complete them

    That's right around when it starts to get difficult. That thing that kidnaps her took me a good six or seven tries to kill.

    Also, Deadeye... welcome to the current century of gaming bud Glad that system is fast enough to crank Prototype!

    Yeah, I've been kind of going overboard on games lately... in the past month I've finished Oblivion (really anticlimactic ending), Assassin's Creed (fun but short, and too repetetive), and Tomb Raider: Underworld (really nice looking and fun, but glitchy as hell, and most definitely the absolute WORST camera in video game history). Don't know what's next after Prototype... who knows, I might actually start working on my Construct stuff again

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  • I've been playing this the past few days. This is one badass game. Hard as hell though... some parts are really frustrating. Well, regular street combat when you're just running around and goofing off is really easy, but some of the missions are just way friggin hard. And the intro bit, where you have all the powers unlocked (before it does the whole "18 days earlier" thing) does NOT give you a fair indication of what it's like later in the game

    Anyway, I just got to the Elizabeth Greene boss in Times Square, and she's been consistently handing my *** to me on a platter. I read some tactics on a forum for taking care of her though, I'll give it another shot soon. From what I read, though, it looks like a good 20 minute boss battle .

    im stucked at 98% of web ...

    when i see a icon of that dude, i just jump near him and BANG! damn millitary kill him

    Argh, I hate that! The past few I've tried to pick up get mauled by zombies before I can get close enough to grab them. And I don't know how many I've accidentally killed by pushing grab too soon before stopping and just jump-kicking them in the face, or accidentally pushing grab twice and splattering their guts against the nearest wall.

    Do they respawn later? Because I've killed at least fifteen of them, it'd be a shame if I couldn't finish the Web part of the game.

    Speaking of Web, does this game remind anyone a bit of a Spider Man 2? I see a lot of similarities, and that game was made by Activision as well.