[quote:kp5cbi51]
""on object collisions detected""
lets assume it returns 'true' and the execution is now passing to the condition ..
but where is the info to feed the condition with ? Especially when its about instances created on run time. They can be anywhere and be anything.
If you can't keep track of your objects at runtime then you need to learn how. That's all. There's nothing keeping you from it. There is no "make an unknown thing and put it in a random place so I can't do anything with it" action in Construct. So what is your point?
If you're unhappy about certain things not working (like the Else condition) then you just have to realize that CONSTRUCT IS IN BETA. It's actively being created as we speak. The Else bug was a known issue before you made this thread, and if you actually read the forums you would know that.
As for Ashley making pixel shaders and other cosmetic features... that's his prerogative. He's in charge. He works on Construct in his spare time as he sees fit. You have no control over how Construct is made. As an end-user (or rather a tester... remember it's BETA) the most you can do is politely make suggestions. Just because Construct doesn't work exactly the way you want it to doesn't mean you get to be director of the board. It's not called "j0h's Construct."
So yes, I agree with SB. You are being a jerk. You come breezing in like a cocky know-it-all and throw around criticisms when you:
a) Don't seem to really understand how to use Construct
b) Haven't tried making anything in Construct (from what I can see)
c) Haven't put any time or energy into incorporating yourself in the Construct community
d) All of the above
If you really want to see Construct do well, my advice is this:
1. Admit you need help with the stuff you don't understand
2. Help out with bugfixes and make polite suggestions for new features
3. Relax, and quit acting like a jerk