deadeye's Forum Posts

  • A thread for your .capx test files (or upload your .html somewhere ) so we don't clutter up the Your Creations forum with a bunch of not-very-playable demos.

    Here's one I made with Build 23. It's Super Mario Bros. Sort of.

    There were a couple other cool demos done in the testing forum as well. Arima made Pong and linkman did a pretty accurate remake of Asteroids. Perhaps they could be convinced to post those as well...?

  • remember qbasic gregbug? i used to to love it when i was 14.

    shame that nowadays languages seem so much harder to me then qbasic was.

    I know, huh? I miss qbasic . It's really too bad there isn't an updated version of it that will run properly on modern computers and displays.

  • Okay no biggie

  • What about people who were planning big games in Construct but weren't too far along? Should they continue it in 0.x or what? I'm also wondering if 0.x will really get bug fixes when needed and for how long.

    I would imagine that would depend on community involvement from this point on.

    [quote:3e8hsdxd]One more thing, how difficult do you predict porting our events to C2 would be? I'm sure no one wants their events to all feel like a waste when C2 comes out. Will most of the event sheet system use the same mechanics and actions/conditions/expressions etc?

    Yes the same ACE setup is being used in C2. And I think the event sheets actually look a bit nicer, so far...

  • Hey my name is Alastair, I use to always forget my password on this site so I made a new profile.

    If you like I can reset your password for you.

  • To the pricing: It was mentioned here because Ashley said so, when talking about C2 some time ago. There were plans to make it commercial, but with a free version also.

    I think - and don't quote me on this - but I think the plan is for the main program of C2 to be free, and certain plugins or runtimes or licenses will cost a fee. Pretty much the same way Unity is doing things now. But obviously I can't speak for Ashley, and he should really be the one to clear that up (and I wish he would, there's a lot of speculation going on in the thread!).

  • until C2 is usable, I'll continue tinkering away on my little simple side projects with .96.

    You won't have to... .97 will be coming out shortly as well. And not just bugfixes, it even has new features (well, to Platform Behavior anyway... and the object bar).

  • It's all good, Ash. Glad to see that you're opening up the SVN to developers though, it means C1 can still continue to grow . And I'm excited to see where C2 will go. It's looking promising already.

    Any word of when the beta (pre-alpha?) will be released. I'm interested in having a look.

    According to the pre-alpha testing forum*, it's opening up for public testing some time this weekend...

    *

    Which I have had to maddeningly keep secret for a while now

  • Glad someone finally noticed... it's been up since yesterday

  • ^^^ What he said . It's a much more secure way to do it, if security is your concern.

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • You can use the Registry object to write a date to the registry when the program first runs, then check the registry entry every time the program starts up.

  • Wrong forum for topic. Moved thread to Help & Support.

  • (Reverse the object names if it's backwards)

    Oh yeah, huh? Oops.

  • Try this:

    0 - angle(sp1.x, sp1.y, sp2.x, sp2.y)[/code:2b89fxhs]
  • You do not have permission to view this post