deadeye's Forum Posts

  • What, is it happening again?

    Edit: I guess so

  • I'm 99.9% certain you need to add a "Trigger Once" condition to your event. It's under the System conditions.

    If you still need help after trying that, I recommend you upload your .cap so someone can take a look.

  • "Rotate 360*TimeDelta degrees" will make a sprite rotate once per second.

  • This sounds like a feature request to have an option to make the 3D Box tileable. (Which I believe has been made at some point. A checkbox for "Repeat Texture" would work, and if unchecked it would just stretch like normal.)

    As for making this without the 3D box... well, the Sprite has a skew action that you could use. But unfortunately the Sprite doesn't tile either. Then again, sprites are a lot less GPU intensive than 3D Boxes, and there's also talk of Z Depth options for sprites in the upcoming build, so that might make things easier.

    My advice would be to use the 3D Box... but just make different sized boxes that you could use. Like, a 1x1x1, a 2x1x1, and a 4x1x1. That way you could manually make a repeating texture for the longer boxes. And having boxes that are 4 units long instead of 1 would take fewer boxes to build the levels you need, and having the smaller sizes will help fill in the details.

    Here's another tip: For some reason having a lot of 3D boxes in your level will affect FPS even if they're not onscreen. Turning the visibility off on any boxes that are a little bit outside of the viewable area will improve performance a lot. This is something I discovered with Arsonide when I was helping him with his game.

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  • If you log into chat and find that you're unable to post, that's because of the new spam filter Ash has put on the board. You will need to first make a post on the forum too pass the spam filter.

    Go ahead and post in the following thread if you don't have any other posts you need to make right now:

    You will only need to pass the spam filter once.

  • If you log into chat and find that you're unable to post, that's because of the new spam filter Ash has put on the board. You will need to first make a post here on the forum to pass the spam filter. Go ahead and post here if you don't have any other posts you need to make right now.

    You only have to do this once.

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  • > Advertise on 4chan.

    >

    not the worst idea

    <img src="http://i40.tinypic.com/30bjjih.jpg">

    lol see what i did there i just posted an image macro instead of taking the time to post a meaningful reply

    its ironic cuz that what 4chan does roffle i herd u liek mudkips and tired memes

  • Construct does not yet support tilesets. There was (and still is, as far as I know) a tileset object in the works that loads tilesheets. Until then, you will have to chop up your tiles into individual parts.

  • 25-30 :/

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  • Linkman's right, just check if the count equals 0.

  • sometimes you need to be able to choose an object out of a pool of many

    without being able to pick it first

    I don't know what you mean by this. Is there any significant difference between "choose" and "pick" in this context?

    Also, you don't need a For Each Object loop to pick by UID, you just compare the UID. For Sprite, there is a specific condition just for that under Misc. For other objects you can do a Pick By Comparison and use obj.UID as an expression.