DEAD LOOK's Forum Posts

  • Hello guys,

    I've been trying to wrap my mind around the concept of a map in an Interactive Fiction game.

    Like in the old days where you would have to type "move north" but without having an actual map, just text.

    But in reality the player would move in a labyrinth-like map with walls and rooms.

    I couldn't find anything in the forums, can anyone help me come up with a solution?

    Thanks

  • Thanks will check them out!

  • Yes, in the C2 app

  • Problem Description

    If I have a text object's Y larger than 5000 it shows up as a black block on mobile phones, only in portrait.

    Attach a Capx

    https://drive.google.com/open?id=0B15_8gPoe8_ZWlItN296RkRXclk

    Description of Capx

    The capx is a simple example with just a really long text box (6000)

    Steps to Reproduce Bug

    Observed Result

    The text is not displayed at all

    Expected Result

    The text to appear

    Affected Browsers

    • Chrome: YES
    • Safari: YES

    Operating System and Service Pack

    Made in Windows 10

    Tested in iOS 10.2.1

    Construct 2 Version ID

    243

  • Hello,

    I was wondering if we are going to have the option to export to watchOS and/or tvOS with the C3 exporter.

    If not is there a third-party wrapper that could help us achieve that?

    Thanks

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    Thanks 99Instances2Go!

  • Thank you all for your replies!

    I was wondering, is there a way to make the text from a XML a link? For example, is it possible to have a word highlighted so OnClick it will redirect to a webpage?

  • No but I don't know if that's helping.

    Is JSON going to be easier?

    99Instances2Go I went with the Smooth Scroll you created (https://www.dropbox.com/s/o8zigfbkq6xim ... .capx?dl=0) and it works very well!

    My only issue is I tried to add text and the text is in reverse (from bigger to smaller).

    Is there a fix for that?

    Thanks!

  • bump

  • I agree!

    It would be nice to have a list with all the available networks also it would be amazing to have a proper share button this time!

  • Hello,

    As the title suggests, I am trying to get text from an XML and display it using typewriter effect.

    This is what I've done so far:

    Start of Layout ---> Request Intro.xml

    AJAX on "Intro" completed ---> Load XML from AJAX.LastData

    Set text to xml.StringValue("chapter1/hint/text()")

    Every 0.1 seconds ----> Set text to left(TextObj.Text, len(TextObj) + 1)

    On click ------------------> Add 1 to TextProgress

    Compare 2 Values:

    xml.StringValue("/chapter1/hint/text()")

    Equal to ""----------------> Set text to "continue"

    Else --------------------->Set text to "xml.StringValue("/chapter1/hint/text()")"

    But it doesn't work.

    Can someone please help me?

  • I love the new direction C3 is heading but without plugins for GameCenter and GooglePlay I don't know If it will be the best choice to go for professional mobile game development.

    Having the new exporter and keeping everything in your Construct ecosystem is an amazing idea, but how do you expect users to publish games on iOS/Android without the most basic functionalities?

    It is evident that all those plugins should have been available already and Scirra should instead focus on researching what Ad Network, Analytics and Cross-Promo plugins to integrate.

    Ashley Please correct me if I'm wrong

    Thanks

    P.S. I admire the work you've already done in C3 keep it up! I know its unrealistic but I would definitely pay extra for official plugins.

  • That is a great question! I would really like to know as its one of the most important things for my business.

    I work with publishers for a year or so and almost all of them use HeyZap.

    I would like you to include it as its slowly becoming an industry standard.

    It also has official cordova support: https://github.com/Heyzap/heyzap-cordova

    So excited!

    They might reveal it about the same time they sent the C3 mail a couple days ago, around 13:00-14:00 GMT.