[Update] 31 Dec 2013
Hi folks,
I thought I'd round off the year by giving a brief analysis of the stats/views received for Board Horde since it's launch six months ago.
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It seems that board games prove particularly popular around the November/December holiday period, as views started to pick up massively in November (going from 5 views a day to 100), and this month alone the game has had 4,500 views (which accounts for more than half the total views over six months!).
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I'd strongly recommend use of Clay.io in everyone's games, as it gives you access to stats like this, gets you plenty of plays, and also allows other gaming sites to link to your game which can get you plenty more plays without any effort on your behalf (such as m.clickjogos.uol.com.br - a foreign site which has given my game over a thousand views)
Also adding a Gamemix banner to your game can add a small but steady trickle of users.
Oh yes, and the grand total of advertising revenue that I've made to date? $4! Finally I can buy that speedboat that I've always wanted!
Anyway, although I'm going to be busy next year with a billion writing projects and putting out my own comic I'm sure I'll find time to squeeze in an update or two, and perhaps something new.
All the best for the New Year, folks. And thanks for your support and assistance - it's a bloomin' marvelous community we've got here.
[Update] 20 July 2013
Board Horde (a game best described as Ludo meets Lord Of The Rings)is now available to play at the following links: (Gamejolt and Facebook are desktop only)
Kongregate
Newgrounds
Gamejolt
Clay.io
Facebook
MarketJS
I've also set up a Board Horde page at Indie DB (along with a company profile for Biomekazoik). There's only a few screenshots on the site so far, but more news etc will follow as the week progresses. You can keep up with it here: Board Horde Site
It took quite some effort to get the game working on Kongregate (as I'm linking to a version on Clay.io, but wanted the ads to still show up on every external site other than Kongregate) so I'll probably share some tips in a post soon.
Changes:
Survivor Mode - this game mode gives the Heroes a limited number of lives, and allows for some very high scores as they can be selected again if they reach the exit.
Traditional Mode - this is the mode that started it all...no score to worry about, just get your heroes to the exit before your opponent.
Plus two new boards, bringing the total to 8.
Thanks for your help so far, folks!
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