davarrcal: I don't mean to bash anyone's suggestions and I'm aware this is a topic for the next version. I just find it silly to ask for C3 to have the exact same features as the competition. Native exporters are definitely a good idea though. But if that makes the software much more expensive or with subscription fees I'd rather for it to be just an improved version of C2. I'll use Unreal Engine (which is free) if I want to make the next Mass Effect type game. Sorry if my comments sounded a little too harsh.
I know unreal engine... and for me is not the solution (to me) to mobile games design. Like very much the "node-type-programing" of blueprints because remember my a "composition programs" like nuke or blender but try to compile a empty proyect to android and see the results: a "huge empty proyect",i don´t have the skills in c++ to "delete" the unnecesary things... if you open aleatory apk of google-play games to android with 7zip and see the content, the posibilities that the game was made with unity is the 50%....I don´t think that unity is the "best optimiced" platform. No. Is the "most" complet and portable platform. Games compiled in unity are "reasonable" huge, and important thing: they works well in most platforms. But still have 2 problems for me: C# and price. I can learn C# (I don´t want,i like design, no write code) but the price is too big, 300, 400, 500 will be ok, 1500+1500 is to much... I´m hobbist, probably like most Construct users. (edit: I have instaled free unity3d, i´m try learn, still difficult to me the "script" part, the editor is ok for me, the future talks )
People in this forum don´t want make a Mass Effect,people want do 2d games (I think), and obviusly our "programing" skills are poor, we are in the scirra forums, no in the cocos2d forums...
Construct 2 for me is important, because the editor of GM is terrible. I see the things runing in construct, and later i "punch" my brain to the GML (literaly punch). But I would like do all in construct, and export all platforms. That´s all. My only feature "need" to construct 3 is "native export" (yes yes, huge feature, but the only I need).
And if i can "script" in imperative-basic like in amstrad cpc (the only languaje that i study to much ago)..... would be great