XDK,cordova,etc..... are no solutions, and never going to be.
Those are solutions. Just not great ones. But it'll suffice (for now).
[quote:2obc08j5]We want see a game in PS4 made with Construct and we want see a succesfully game for ios/android, ...
You can actually can....kinda. From my testings so far, the PS4's browser appears to be the most capable for somewhat playing C2 games - better than the Wii U, XBone didn't even load. But of course, thats not any viable solution either. It has to be native - or something very close to it. And i doubt C3 will have it since it'll still be an HTML5 based engine.
Folks need to start accepting the fact that unless Sony or Microsoft (and even Nintendo) opens their consoles to supporting HTML5 games (which they won't fully do), we will never see it happen the way we want it to. Current gen consoles have closed SDKs which are also under NDA so unless you can be approve to get yourself a dev kit, its not easy to get games running on those like the previous console gen. Companies that have engines like Unity, Yoyo Game's GameMaker, Crytek CryEngine, and Epic's Unreal have some sort of subsidy agreement which allow their users to publish to consoles - and thats only if the users are already approved by the console companies already.
So yeah, it won't be simple. Just make the games. Get it done, get it good. Get it popular. Then you can talk to these guys like Auriel did with The Next Penelope. Or you can even chat up these guys too.
And of course, there's also MonoGame if you want to go that painful route. But its free though!