cybertron7's Forum Posts

  • Hey all, brain fart -- how do I make this programatic?

    JSON_LEADERBOARD_0.Get(".Value")

    Needs to become

    JSON_LEADERBOARD_[loopindex].Get(".Value")

    Or

    JSON_LEADERBOARD_.Get(".Value")

    Please help.

  • Thx for the reply, I guessed as much.

    I had built basically the entire navigation system! Most of it was saved to google drive, which I’m super thankful is a feature of c3!

    Cheers

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  • My SSD crashed. I'm on my other computer, go in to cloud storage only to discover my save file is like an hour behind -- I lost a lot of detailed, complex work :(

    I've got my USB SSD hooked up now, I can see my files -- how might I recover the browser backup from C3?

  • I've got a nice hack that ... "works"

    I can for example, delete the SmartJoystick and then Create At X,Y every 1 second.

    It's gross but it solves my problem. Perhaps if you could add some function to allow for C3 Set Position, that'll help get "responsive layout" working for all the devices. My customers have spoken aha...

  • Hey friend, still enjoying this plugin! Trying to get a responsive mode to work to fit on more devices.

    How can I

    Every 0.5 seconds

    - Move SmartJoystick X,Y

    ?

  • Hey all, working on a little Kiosk app. Everythings good except, I need to be able to connect to wifi from within the Kiosk app.

    Any pointers?

  • I had success creating 10 different sprites and manually selecting them. Dirty trick.

    However I guess you load them into frame 2,3,4,5,6

  • Pretty crazy. I just downloaded my app from the app store and it works perfectly.

    However, Facebook sent me back a photo of my app -- and the "Login with facebook" graphic simply never appeared. WHAT?!

    Any one encounter this before?

    (App can be examined at https://JoyJumperGame.com)

    Tagged:

  • Just here to support Chadori -- I have the entire collection. It's amazing. Get it. :)

  • Hey Chadori, I have all your plugins, they're amazing.

    This is the logic I needed, thank you.

    It kept replacing I suppose frame 0 for each loop. So I appreciate you showing me this method, will try it out.

    Again, your plugin suite is CRAZY good. World class customer service. Thank you.

  • Can anyone clarify what's going on here?

    I've got a sprite called profile photo.

    I loop over the players list

    I select the ProfilePhoto sprite and load an image

    It loads, for sure!

    On the next loop, the previous sprite is overwritten :(

    Even if I set a property like "PhotoIsLoaded" and set that true, and build logic around it -- it appears that all sprites are written.

    Anyone have this experience?

    Right now I guess the only solution is creating more instances?

    Tagged:

    This is ****** insane. Here I am, spending hundreds of dollars to hire 'experts' to fix this problem. I deleted plugins, code, stripped everything down.

    Common Scirra, its hard enough to get construct 3 to build without failure, having the wrong ID inserted and getting this ERROR-LESS CRASH is insane. I spent almost 2 months trying to fix this.

  • I'm going to blog here on my findings... it's complex to use.

    "Facebook - On user logged in" -- This fires BEFORE ANYTHING ELSE! And what more, you don't have to request it to log in. Once you're logged in, it'll run whenever it wants by the looks. So waiting for localdata and so forth doesn't necessarily come before or after. It runs on its' own will...?

  • Facebook - IsReady

    Facebook - OnUserLoggedIn

    These actions seem to be firing AT ALL TIMES, if I put in a browser.alert("The user has logged in") -- it will fire millions of times.

    Is there a proper CapX with this example?

    Also, Facebook seems to sign in right away, it is very unpredictable on how to use. Can I get some clarifiction?

    Tagged:

  • After you export your web based game, it will give you index.html.

    Add your adsense code to that and poof. Ads in your game.

    You can even write javascript functions in this index.html and call those functions from inside C3.

    Problem is every export you have to patch together your index.html -- so a bat/sh script can help.