cybertron7's Forum Posts

  • This is the only problem I've encountered in C3.

    And also it's fixed now

  • Thanks for the link to GitHub, looks like it's being addressed.

    Ashley has a worker assigned to it, last reply was 5 hours ago.

    Nothing we can do but wait as it's a Cordova library issue.

    I HATE UPGRADING STUFF! It always breaks. Just have to wait.....

  • Trying to build for Android unsigned release APK, it was working a few weeks ago. Here's what I get now -- looks like something on your build servers end?

    Build failed. Android Studio project detected

    ANDROID_HOME=~~/androidSDK

    JAVA_HOME=~~/java-8-openjdk-amd64

    studio

    :wrapper

    BUILD SUCCESSFUL

    Total time: 3.766 secs

    This build could be faster, please consider using the Gradle Daemon: https:/~~/gradle_daemon.html

    Subproject Path: CordovaLib

    Subproject Path: app

    publishNonDefault is deprecated and has no effect anymore. All variants are now published.

    The Task.leftShift(Closure) method has been deprecated and is scheduled to be removed in Gradle 5.0. Please use Task.doLast(Action) instead.

    at build_c3fe754dda4uxvps3crvtmd93.run(~~/build.gradle:143)

    :CordovaLib:preBuild UP-TO-DATE

    :CordovaLib:preReleaseBuild UP-TO-DATE

    :CordovaLib:compileReleaseAidl

    :CordovaLib:compileReleaseRenderscript

    :CordovaLib:checkReleaseManifest

    :CordovaLib:generateReleaseBuildConfig

    :CordovaLib:prepareLintJar

    :CordovaLib:generateReleaseResValues

    :CordovaLib:generateReleaseResources

    :CordovaLib:packageReleaseResources

    :CordovaLib:platformAttrExtractor

    :CordovaLib:processReleaseManifest

    :CordovaLib:javaPreCompileRelease

    :CordovaLib:processReleaseJavaRes NO-SOURCE

    :app:preBuild UP-TO-DATE

    :app:preReleaseBuild

    :app:compileReleaseAidl

    :CordovaLib:packageReleaseRenderscript NO-SOURCE

    :app:compileReleaseRenderscript

    :app:checkReleaseManifest

    :app:generateReleaseBuildConfig

    :app:prepareLintJar

    :app:generateReleaseResValues

    :app:generateReleaseResources

    :app:mergeReleaseResources

    :app:createReleaseCompatibleScreenManifests

    :app:processReleaseManifest

    :app:splitsDiscoveryTaskRelease

    :app:compileReleaseNdk NO-SOURCE

    :CordovaLib:mergeReleaseShaders

    :CordovaLib:compileReleaseShaders

    :CordovaLib:generateReleaseAssets

    :CordovaLib:mergeReleaseAssets

    :app:mergeReleaseShaders

    :app:compileReleaseShaders

    :app:generateReleaseAssets

    :app:mergeReleaseAssets

    :CordovaLib:compileReleaseNdk NO-SOURCE

    :CordovaLib:mergeReleaseJniLibFolders

    :CordovaLib:transformNativeLibsWithMergeJniLibsForRelease

    :CordovaLib:transformNativeLibsWithIntermediateJniLibsForRelease

    :app:mergeReleaseJniLibFolders

    :app:processReleaseJavaRes NO-SOURCE

    :CordovaLib:processReleaseResources

    :CordovaLib:generateReleaseSources

    :CordovaLib:compileReleaseJavaWithJavac

    :CordovaLib:transformClassesAndResourcesWithPrepareIntermediateJarsForRelease

    :app:processReleaseResources

    :app:generateReleaseSources

    :app:javaPreCompileRelease

    :app:compileReleaseJavaWithJavac FAILED

    37 actionable tasks:

  • Confirmed, I was able to mess up my interface pretty good following your reproduction instructions.

    Cheers,

  • Hey Rasputin, again this can be caused from Windows itself and very likely not related to Construct.

    It's a "browser problem". Try rebooting. Not even trying another browser had actually helped me in this situation.

    Probably Windows....

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Hi all, when CTRL + Scrolling I can change the code view size with Chrome.

    However, some how, I've changed the EDITOR size, and cannot change it back.

    Might want to send this to developers to clarify. It's super hard to trigger the correct editor zoom.

  • I just fought through this, you're actually using the WRONG TEXT TYPE!

    When you right-click and insert a new object, there are two types of text. I think the one you want is "text input".

    Then you set it to disabled so people can't input text. This type is now scrollable.

  • Odd. It just happened again, reboot fixed it, but no windows update.

    Something about the local cache is full, however, I try in another browser and it doesn't work either.

    Looks like an OS bug of sorts. Anyway, cheers.

  • Ah yes, I did see my console spitting out those errors, but nothing was prevented.

    Like I say, it was some windows 10 update. My wife had also complained about her PC not downloading things.

    Looks like a Microsoft bug. A reboot+update fixed the problem entirely.

  • And it was caused by a pending Windows update.

    Reboot. Got update screen. Back in to windows. All is well.

  • C3 Cannot download files! Exports / Save to Disk

  • I'm having issues with Turrets.

    My turrets keep targeting the Player Sprite they are Pinned to.

    How do I ignore without burning the hell out of a CPU (hacky code)?

  • Nope, still not right. Nothing I do affects this on certain objects...

  • Wrong again -- I had to draw a black line, then erase it -- and this worked.

    WTF?

    Weird. Oh well. Fixed.

  • Oops. Nope.

    I have to resize to be a square object of 64, 128, 256 etc because I'm doing lots of zoom stuff. That fixed it.