You wont get rid of me by making a new thread <img src="smileys/smiley17.gif" border="0" align="middle" />
Looking at your capx atm but havent really found your issue yet. But... is there any reason why you create and destroy the menu each time? cant you just make the menu visible/invisible each time?
There is also an issue with your tooltip not going away if you go from 1 spawntype to another. (because your destroy funtion only destroys the tooltip if you are not hovering over one of the spawnpoints) So if you get the tooltip for Hack and then move the mouse directly to Bitware then the tooltip for Hack will stay.