MadSpy,
1 That's great to hear.
2. Mmmm - I can't duplicate that at all. Does it happen consistently or was it just the once? Either way, that should not be possible.... which is not good.
3. That's an interesting climb ability she has - and not as intended. I'm not sure what's going on there, but I suspect that my object picking algorithm is poorly set up. I should be able to fix this tonight.
4. Yes - I am going to edit the animation so she can push or pull small objects low down without this appearing to happen (it's because she stays vertical even when on a slope, and I don't think there's yet a way using Spriter to control animation elements that way).
These are all great finds - thank you!!