codah's Forum Posts

  • Shouldn't the top and bottom always be safe if you're using scale outer? That's what I do as well, except for my apps the extra side space is nonfunctional, just border effectively, which makes it easier.

  • Two instances or > 2? Maybe use a Family, or use their IID, or object indexing, e.g. Sprite(0), Sprite(1) etc. There are threads and/or tutorials discussing this.

  • I'd go for something like this

    [attachment=0:3qnfqro1][/attachment:3qnfqro1]

  • You're not picking any water instances, so by default they are all picked for destruction.

    this will work in your case. You could also make one a container with the other in which case your original code would work.

    [attachment=0:jjg1tzlw][/attachment:jjg1tzlw]

  • Can't help thinking the Timer behaviour might come in handy there

  • You could use the function object to make a function which does it taking parameters.

    That's a good suggestion. You could also have a Text variable "1,3 5,7" or whatever and use tokenat() in a loop to extract the numbers directly in your code, or in fact pass it to a function as a single param. To pass a bunch of numbers (or params in general) to a Function individually is cumbersome IMO.

  • codah No not boring at all it is really informative. I don't remember where but I have seen with bank transfer they charge you a lot of money with chartboost so like you said the best way to go is with Paypal. I am outside of US as well. My experience with paypal is I can not direct transfer Dollars to my bank account but there must be a currency exchange and it seems they exchange it in the lowest Dollars currency at that time. But anyways still better than Bank transfer costs. Now I started to get boring but we wouldn'T bother the ads if it wasn't for revenues isn't it?? <img src="{SMILIES_PATH}/icon_e_smile.gif" alt=":)" title="Smile">

    By the way you can join the Cranberrygame's google plus community and follow the latest phonegap plugins and updates from the link below.

    https://plus.google.com/communities/117 ... 5005605917

    Regards

    Thanks, I joined the community.

  • codah Now the tutorial is in the Tutorials Section;)

    https://www.scirra.com/tutorials/1353/h ... lkphonegap

    well done! I'll check it out

    edit: It looks like, for me, the cheapest way to get paid by Chartboost is via Paypal with 2% fee (doesn't mention extra for currency conversion--unfortunately I'm not in the US). With Vungle I can also use Paypal. They don't mention fees but it's probably the same 2%. With Admob I get a direct bank credit, and I'm not sure if there are any other fees involved but I can't see any mention of it. Just some other factors to consider for those of us outside the US.

    edit 2: sorry didn't mean to hijack the thread with boring stuff <img src="{SMILIES_PATH}/icon_rolleyes.gif" alt=":roll:" title="Rolling Eyes">

  • Good idea I'll try.

  • Can anyone offer Chinese? 😀

  • codah Ok Good Luck Then!! Hmm ok good to know that about Admob!!! Can't rely on Admob yet didn'T recieve my PIN number via mail yet. Don'T know if it will come also. Do you know if there is another way to verify your payment address?? How did you go about it??

    You can put your ads in but you will have to wait to get any payment. There is a threshold anyway so unless you're making a lot you will have to wait regardless. Btw my previous comparison with admob want fair because my $12 comment was based on much more installs.

    Yes it took ages for me to get my pin from Google.

  • codah I am really confused now and sorry about that.

    Nothing to be sorry about ?? I'm experimenting so maybe a few more days. Admob would've been about $12

  • 12c is pretty low, yea

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  • How about On collision at offset?

  • Hey why not post to the forum? That's what it's for ☺

    Anyway Vungle update, after 2 full days, 1181 new installs and $0.12 revenue 😮