Cinema's Forum Posts

  • 15 posts
  • Hi. Thank you so much!!! This was the video

  • I think the title was somethink like "the hardest game". Somethink like that. The game was a not a AAA game. It was only for this gamer developed.

  • Hi.

    I am searching for a youtube video which was posted here. It was about a guy playing a game live in front of a lot of people. The game was really hard. I think the video was about 1 hour. I hope somebody can help me.

  • Hi,

    the grafics are awesome but I think it is too hard. My best score is 2 and I played half an hour.

    Good work

  • I think this is only for you.

    I have no problems with the website.

  • Thank you so much. This works fine for me.

    Is there a posibility to remove the little blank space which is on the "tiledBackground2" ?

  • Hi,

    how can I do a infinite scrolling tiled background? I have done some tests but it does not work like expected... It is not infinite and there are blank spaces between the images.

    Here is a Demo: http://www.4maggots.com/demo/ (wait a bit to see the problems...)

    Here is the .capx: http://www.4maggots.com/demo/demo.capx

  • Hi,

    why does your app need the "microphone" permission?

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  • I think that this is possible. I think also, that I've seen a tutorial for random map generation.

    Look at the tutorial section :)

  • Thank you so much :)

  • Hi,

    I am working on a game like doodle jump. Now I have a problem with the infinite scrolling.

    For testing, I used the code from the infinite jumping template.

    Can you help me please?

    Download: 4maggots.com/downloads/HardWayToHeaven.capx

    Sorry for my bad English, it is not my native language.

    Peace :)

  • Hi, it is a nice idea but I think there is a bug:

    if a jellybean dies, die "dieing points" increase to fast and to much! I think there is a Problem with "JellyBean onCollide with Table -> addTo deadJellys".

    A fix would be to check if the default animation is running. (there is another animation when the Jelly dies), so that you only got one point per dead jellybean.

    :)

  • Hi,

    I'm new to Construct.

    I work as a software developer in a little company.

    I use Construct because it is really easy to make a little game. Because of my work I know how hard it is to make a game.

    greets

    Cinema

  • I have not tested this but maybe you take the current time at the beginning of the level and save it as starting time. When the player finish the level, you take current time - starting time. The diference is the time for the level.

  • Hi,

    I will test my apps on my Galaxy SII.

    I have read the Tutorial with Phonegap and IOS. My problem is, when I download the .apk with my phone, I get the following error:

    Parsing-error

    Failed to parse the packet

    What can I do?

  • 15 posts