? as I can make a timer for layer
terminer when the player having the total time played,
and the time spent by each of the layers?? <img src="smileys/smiley1.gif" border="0" align="middle" /> <img src="smileys/smiley1.gif" border="0" align="middle" />
Use the for every second event and a global Var
Ex:
Global Var "Timer"
For every 1 second: Add 1
to "Timer"
"Timer" you will reset
so Create another Var to store the Timers count before the end of each level.
This also works with holding your Score.
Ex:
Player collides with "End Trigger"
Add "Timer" Var to "TotalTimer" Var
Set "Timer" Var to zero
Then proceed to next level/Layout
Ex: display;
Every Tick: Set Text
to: "Timer: " & LevelTime