chrisbrobs's Forum Posts

  • I'm not sure if this is a bug or not but when I played every 4 or 5 rounds the dealer always got blackjack and i always got 10. Like I said I'm not sure if it is a bug or not but I must admit it is pretty neet.

    Thats sounds like somethings going wrong, i will look into it..thanks. <img src="smileys/smiley9.gif" border="0" align="middle" />

  • + System: Start of layout

    -> ListBox: Add line "hot"

    + Button: On Button clicked

    -> ListBox: Delete line 1

    -> ListBox: Add line "cold"

    example

  • Nice job, does it use 1 deck or multiple?

    Just 1 deck.

    Ive just spotted another issue:

    The cards were sometimes being dealt in suit order ie 6,7,8...when the player sticks...So ive added a shuffle and updated the above download.

    <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Blackjack v1 Card game       chrisbrobs 10/8/11

    <img src="http://dl.dropbox.com/u/22173473/screen.png" border="0">

    Score rules:

    Blackjack or nearest to 21 wins.

    If player and Dealer get equal scores, Dealer wins.

    Issues:

    1,No minimum for player sticking (ie, you can stick on anything).

    2,Sometimes when the dealer gets a ace, its not registered as 1 or 11.....just 1.

    3,No Money or chips to use for betting.

    3,No mouth animations for dealer.

    4,No sounds.

    5,No help file

    Work in progress

    Please report any bugs (apart from issue 2)

    Download 3.3 meg due to graphics.

    blackjackv.1 * REMOVED

    --------------------------------------------

    Latest version: Blackjackv.1b

    blackjackv.1b

    Issue 1 fixed...minimum stick = 13

    Issue 2 should be fixed.

    -------------------------------------

    Here's the cap if anybody wants use it:

    (its not got comments, but stuff is grouped)

    cap

  • Much , much harder work and clutters up construct. Also doesn't allow for as much precision as standard bone animation

    ------------------------------------------------------------

    I said it wasn't brilliant (its only 1 square and a sphere)

  • You can use the Bone behaviour with 3D objects in the same way as you would if you was animating individual sprites.

    Heres an example...I just threw it together, so its not brilliant !

    <img src="http://dl.dropbox.com/u/22173473/robot.png" border="0">

    Bone3DObject

    <img src="smileys/smiley9.gif" border="0" align="middle">

  • Using your python example, i can drag a picture file into the window and use the image manipulator to load the image, but the the Frame rate drops to about 20 if i dont include an event to stop the 'Loop'.

    + picture: picture overlaps frame

    -> Wait: Delay 100 ms

    -> ImageManipulator: Load image Text.Text

    -> Wait: Delay 100 ms

    -> ImageManipulator: Resize to 128 x 128

    -> Wait: Delay 100 ms

    -> ImageManipulator: Copy image to sprite picture

    -> Wait: Delay 100 ms

    -> frame: Destroy ( I HAVE TO INCLUDE AN EVENT TO STOP THE 'LOOP')

    I can get it to work if i drag the image into the window, drop it and then drag it again.

    Hope this makes sense?

    I have included the cap Here

  • I've been using Bone Movement to animate my character. When he walks I would like him to move up and down, but the animation editor does not allow me to move the torso, which is the main piece. It will only let me rotate the piece, but not move it. Is there another solution to this, or am I going to have to start over with a new object for my bone movement?

    Loads of examples in the 'Examples & Tutorials List', listed under 'Animations'.

    Hope this helps.

  • Kyatric@

    Hehehe, you might have gone for a red dog rather than a blackjack. ;)

    Rules seem easier to implement to me, and the game is still fun.

    Or even Snap !

    -------------------------------------------

    Zeno98

    I found the link to the 'russian blackjack game'

    (Googled Construct russian Blackjack) <img src="smileys/smiley9.gif" border="0" align="middle" />

    Edit 13.24

    Russian version:

    It has a problem with the calculations, and it crashed a couple of times ?

    worth looking at though (but i still dont understand functions)

    <img src="smileys/smiley1.gif" border="0" align="middle" />

  • chrisbrobs

    There's a simple example on the russian site. The graphics are simple - yours look way cooler - but the mechanics aren't bad.

    zen

    I just had a look on the site, but couldnt see it.

    Do you know a link to the game ?

    ------------------------------------------------------------

    Everything was working fine, untill i realised that Aces are 1 or 11 !!!

    <img src="smileys/smiley9.gif" border="0" align="middle" /> <img src="smileys/smiley5.gif" border="0" align="middle" />

  • Blackjack card game. (wanted to test the 'card object)

    I know its not a 'GAME' but i started it, thinking it would take a couple of hours ?

    ...................2 days Later, bit of a nightmare. <img src="smileys/smiley19.gif" border="0" align="middle" />

    <img src="http://dl.dropbox.com/u/22173473/Blackjack.png" border="0" />

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • Probably because when you click on the link to download your example, it takes you to a page that tries to make you download 'Mobyler', and doesnt even mention your file ?

    It even stops me using the 'back' option to return to the Construct site.

  • Yeah I tried opening it in construct but it gave me errors and did not work. Wow, I can't believe its so hard to find help for a basic concept lol.

    Click on the search box, type in 'PLATFORM', press enter.

    You will see huge selection of platform related topics to look at.

    If your getting an error opening caps, you would be better off solving that problem before you start making games.

    You might need to install a plugin to get things working?

  • Glad its sorted.

    Good game as well!

  • Have you set the XAudio2 object to 'Global' in its properties ?