chrisbrobs's Forum Posts

  • My C2 project(capx) is 300 kb

    When I export using the Awesomium(r101) the file size is 11.3 meg (exe works ok)

    When I export using the Awesomium(r106) the file size is 37.0 meg (exe crashes)

    Don't know if this is a bug or I might have missed something in the newer releases?

    XP SP3

    Additional question-

    <img src="https://dl.dropbox.com/u/22173473/saveurl.jpg" border="0" />

    The above events dont work in exported awesonium project? new window doesnt open.

    The events work ok when I export the project as HTML5 and run in firefox, but not Chrome.

    <img src="smileys/smiley9.gif" border="0" align="middle" />

  • Been waiting for this plugin...great work Pode.

  • Ashley, I am looking for a way to 'SAVE' the Canvas snapshot as a Bitmap (.bmp format) ?

    1, These are the events

    2, The 'Snapshot canvas' option has 2 Parameters... 'PNG'   or   'JPEG'

    3, Running the events, results in picture 3...in this example it defaults to 'download.png'

    <img src="https://dl.dropbox.com/u/22173473/bitmap.jpg" border="0">

    I want to save the snapshot as a '.bmp' image.

    Note..there is a tutorial covering the topic here (not C2 related)

    Link

    Thanks in advance.

  • Simple 2d car using physics and pin(C2 R101)

    Click to dowload Capx

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  • Hi all

    Does anybody know How to convert a Base64 string into a savable bitmap image in C2.

    OR convert a canvas snapshot into a bitmap image before opening Url in new window?

    (ideally with 256 colours!)

    Thanks in advance

  • 3D Casino wheel (3ds)

    I made this so I could create a sprite sheet for C2 game (unfinished!)

    Graphics and model by me...use freely.

    <img src="https://dl.dropbox.com/u/22173473/wheelsplash.png" border="0">

    Download

  • Shaking sprite example

    (place cursor over the sprite)

    capx

  • Ashley@

    Try enabling 'Pixel rounding' in project properties. It was designed to help solve this issue. It will stop any rendering happening between pixels, which is when seams can appear.

    Post

  • Fixed a problem with the American helmet(Obj)not displaying correctly

    and added a 3ds version...see original post.

  • 3D American football helmet

    As requested (Mr Miller)

    Graphics and model by me..free to use.

    <img src="https://dl.dropbox.com/u/22173473/mill1.png" border="0">

    files

    (0.933kb)

    Edit..Changed a couple of things in above download.

    The Obj model might not display corectly in layout editor ?

    Reasons-

    1, The texture didnt have a transparent backgroud.

    2, The texture wasnt square

    3, The models 'Z' setting should be set to zero.

    --------------------------------

    You can also get a 3ds version here-

    only 393kb

    Download 3ds

  • Bone behaviour for animations

    Iv'e been trying to create 'Bone behaviour type movement (Construct classic style) for animations.

    I was wondering if anybody had tried similar ? and if so what method they have used.

    Here's an example of my progress...using image points and sine behaviour.

    <img src="https://dl.dropbox.com/u/22173473/zombanim.jpg" border="0">

    Test

    Frame-rate seems Ok in Chrome.

  • Snake type game example R101

    <img src="https://dl.dropbox.com/u/22173473/snakesplash.png" border="0">

    Use arrow keys to control the snake.

    PLAY

    DOWNLOAD CAPX

    All graphics and textures my be..feel free to use or modify.

  • chrisbrobs i'm just curious, how did you add <script> tag?

    How it works (C2 R95)

    1, Download the sample/source HTML file that comes with the tutorial link above.

    2. Create a C2 project.

    <img src="https://dl.dropbox.com/u/22173473/draghelp.jpg" border="0" />

    3, Add HTML_IFrame_Pode plugin.

    4, Add the downloaded Html file into the C2 project files.

    5, Add IFrame / URL link event

    6, Run project

    (Note- I changed the tutorial Html file name to simplify things)

    Works in preview mode.

  • palisade@

    EDIT: I've decided to retract my question, since I just realized that the SVGCanvas is intended to be stretched across the entire layout and multiple SVG are meant to be paste into it at different locations and sizes. However, this still doesn't address the scaling issue and the lack of a way to access object parameters.

    ------------------------------------------------

    There is an option 'Change attribute'

    For example...if you wanted to change the height of a shape-

    <img src="https://dl.dropbox.com/u/22173473/svgchange.png" border="0" />

    This would change the height to 80.

    Pode will have to answer your other questions.

  • Pode

    I am looking for a way to drag drop images into Construct and then be able to edit them.

    Please check the following post-

    Here

    Is there anyway of editing an image that has been loaded using the HTML Iframe Plugin?