Chadori's Forum Posts

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  • Cool addon Mikal. You implemented more features than the official Greenworks plugin by Construct Team. The original one wasn't usable, it's great that you have changed that and allowed real implementation for Steam games on Construct 3.

    I hope this encourages people to make Steam games on Construct 3 now.

    Very well done! ✨👍

  • Thanks for the reply, that does look like an interesting collection of useful plugins.. Would the purchase come with any kind of support to help me get it up and running?

    Aside from the documentations, we have an active community too:

    discord.gg/eS3HK88

  • Shouldn't it be better using a different IDE, suited for general apps instead of game apps?

    Something like Ionic.

  • I think you are looking for the PlayFab Master Collection. It can also be integrated into a website using the JS API.

    construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-en-139046

    It syncs your game on an allocated server for you via PlayFab service and binds/links to various ways you want. Including but not limited to Company (your company in PlayFab), Facebook, Google Plus / Play, Android, iOS, XBox, Custom ID or Cryptography, etc.

    Just like that, you can also integrate it into your website, again with the JavaScript API.

    I hope that helps.

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  • Announcement :: Release 5.5 : Part 3

    Visit here:

    chadorixd.itch.io/construct-master-collection

    Visit here:

    discord.gg/eS3HK88

    Additional Info

    Have a nice day and happy game development!

  • Announcement :: Release 5.5 : Part 2

    Mobile Background

    The Construct Plugin to extend mobile features to background app mode, notifications and tasks.

    This Mobile Background plugin is a very great feature addition for mobile applications and games, as you can implement background services, tasks and notifications while your application is on the background. You can even set lockscreen and move to background and foreground features. This is also very integrable with the other Construct Master Collection addons, especially the Mobile Master Collection, with for example, the Mobile Notifications plugin which is best used together.

    Actions, Conditions, Expressions and Properties

    Conditions

    Actions

    Expressions

    Properties

    That's it for now.

    Have a nice day and happy game development!

  • Announcement :: Release 5.5

    New Mobile Ads Collection from the Mobile Master Collection under the Construct Master Collection.

    The Construct Plugin to extend mobile features to support ads and multiple network mediations.

    New monetization addons:

    1. Mobile Master Ads
    2. Mobile Facebook Ads
    3. Mobile Unity Ads
    4. Mobile FacebookxUnityAds
    5. Mobile InMobi Ads
    6. Mobile MobFox Ads

    New Mobile Background plugin from the Mobile Master Collection under the Construct Master Collection.

    The Construct Plugin to extend mobile features to background app mode, notifications and tasks.

    New native mobile feature addon:

    1. Mobile Background

    Released 5.5 addons

    The Construct Master Collection has a few additions in the Mobile Master Collectionfor implementing more mobile features in Construct 2, Construct 3 : c2runtime and Construct 3 : c3runtime.

    Mobile Ads Collection

    The advertisement monetization addon collection from the Construct Master

    Collection, available for mobile with both Android and IOS.

    The Mobile Master Ads is the most maintained and up to date Cordova

    Plugin publicly available for both Android and IOS. It has various ad

    mediation networks supported and as the Construct Master Collection

    progresses, it might get more future mediation network additions and

    updates.

    The best benefit for this plugin is that it ensures you get the highest ad

    revenue by filtering only the best ad network source available for each

    advertisement launch, to serve the campaign client that best matches the

    target audience.

    So that you, the developer, can also get the best of revenue in the

    process.

    The plugin supports all the runtimes of Construct 2 and Construct 3.

    Special Mention: Ad Network Mediations:

    The plugin supports the following ad network mediations:

    1. Google Admob Ads
    2. Unity Ads
    3. Facebook Ads
    4. InMobi Ads
    5. MobFox Ads

    Benefits:

    1. Multiple Ad Network mediation, filtering highest revenue gain.
    2. Most maintained and up-to-date Cordova ads plugin available for Android and
    3. iOS.
    4. Worry-free. Well-tested and ready for use. No sorts of programming required.
    5. Personalized Ads (GDPR Compliance).
    6. Auto-Show Advertisements.
    7. Children Settings.
    8. Family Settings.
    9. Location Targeting.
    10. Versatile built-in Toolset.
    11. PDF Documentation Support.

    Testing

    Android

    iOS

    Actions, Conditions, Expressions and Properties

    Conditions:

    Actions:

    Expressions:

    Properties:

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  • jan2000

    minion88 no I'm afraid RFID is not supported

    BR / Jan

    Hi, love the plugin. Does the Breakout.js support the Arduino being disconnected from the computer through the COM port but in the same network through a Wifi Module or Shield?

    If not, do you have an idea of a name to achieve portability using other Arduino extensions or libraries?

    Thanks a lot in advance.

  • Your store key certificate doesn't last longer than the minimum requirement of 25 years. I suggest making it last like around 100 years or so.

  • Hi

    I think sooner or later I will need some of your plugins ...

    But how construct plugins work? Can I still simply use the build in export features and build a signed / unsigned apk inside construct3?

    Or do I have to use tools like Phone Gap or Intel XDK as soon as a plugin is used?

    Sanchopi

    Hello. That depends, if you are using the Mobile Master Collection, which are plugins for Cordova Native features, there are a few advanced plugins that require additional parameters where you need to edit the configuration, which is documented. But you can re-upload the .zip to the Construct 3 Build Service. Or if you love Phonegap, like me, you can upload the .zip to Phonegap instead of the C3 Build Service.

    An exception is the Mobile Facebook, where it has features not currently compatible with the C3 Build Service.

    Fortunately, Nepeo from the Construct Team already made improvements and according to him, he will document it soon for the public SDK. When it releases, you can then choose to have the .zip edited on the C3 Editor directly.

    Reference: construct.net/en/forum/construct-3/general-discussion-7/mobile-build-service-adding-va-141814

    But most addons from the Mobile Master Collection, which aren't that advanced, can be built directly on the Construct 3 Build Service without editing.

    If you are using the other Sub-Collections from the Construct Master Collection, like the PlayFab Master Collection, Game Master Collection, etc.. Then, no further build configurations are required for all of the addons, since they aren't built dependent on Cordova.

    I hope that helps. Have a nice day.