Chadori's Forum Posts

  • sed007

    Has anyone used any of chadorireborn's plugins? Thinking about purchasing but can't find any construct users feedback on them. And why aren't they in the construct store?

    Hi.

    You can't find most of them here, but we have a small community on Discord.

    Link: discordapp.com/invite/eS3HK88

    For more info:

    construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-139046

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  • Emac

    Hi chadorireborn, do the mobile plugins work with construct 2 also?

    Hi, yes. Of course.

  • Javanie

    Hi, try use browser exec JS and insert this code:

    > window.navigator.app.exitApp();
    
    or
    
    navigator.app.exitApp();
    

    The Browser plugin's Close action already does that.

    piranha305

    I'm afraid that's the recommended way. So, your problem might be caused by something else.

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  • Release 5.6 :: Emergency Patch

    This is an emergency update and it is upmost recommended, if you use the Mobile Master Ads, to update to the latest version of the collection. I am terribly sorry for the problems it might have caused to those using the plugin, because of the 3+month leave, I wasn't able to thoroughly check the new plugins anymore. I will see to it that this doesn't happen again. Again, sorry for the inconvenience.

    Release Note:

    Mobile Master Ads

    1. Failure to identify platform caused Test IDs to clear and show instead test ads on production. If you fell victim to this, don't worry, you would have been notified by the Google Admob Team. This is now fixed and production tested.
    2. Accidentally swapped the Personalized Ads : Toggle, making Enabled to Disabled and vice-versa. This is now fixed and production tested.

    I still look up to keep on providing Enterprise-Level and Professional addons for Construct 2 and Construct 3. I will be releasing the major upgrade/update Release 6.0 of the Construct Master Collection soon, with brand new addons and features for your Construct 2 and Construct 3 projects. Keep updated!

    For more info:

    Forums:

    construct.net/en/forum/construct-3/plugin-sdk-10/construct-master-collection-139046

    Itch.io:

    chadorirebornxd.itch.io/construct-master-collection

    Discord Community [Main Store]:

    discordapp.com/invite/eS3HK88

    Have a nice day and happy game development! 🙂

  • Fahidhva

    I Just Need Mobile Master Collection. is there is any way to purchase it?

    Hi. The Construct Master Collection contains all the Enterprise addons I have released. And no, you can't support/buy them separately as it would be hard to manage and update on my end. I always update, upgrade (add) and fix addons, and containing all the updates on a single package is a huge time saver.

    The collection is already discounted because it's in a bundle, so rest assured it is cheaper than sold separately.

    Keep in mind that you have a big discount if you purchase through Discord and still receive an Itch.io redeem code. The Discord payment is the recommended main store with a cheaper price.

    Discord Support Community:

    discordapp.com/invite/eS3HK88

    I hope that helped. Have a nice day. 🙂

  • Ashley a side-question, is local Web WiFi networking, for example standalone local LAN multiplayer, already viable for HTML5 Games? If yes, can you link some resources. Thank you.

  • Announcement

    Frequently asked questions, from private messages. 🙂

    1. The bug issues will be reviewed soon. And if it's a bug, I will fix it soon. If it's not, I'll show the method to configure, to fix your projects.

    Some issues are already investigated and ready for the next milestone.

    2. The Cordova plugins a.k.a the Mobile Master Collection that requires manual build configurations will be automated soon through the Construct 3 editor : plugin properties. This update will be released soon too with the next milestone.

    3. Yeah, the PlayFab Master Collection is a replacement and upgrade for the Firebase Master Collection that solved the problems we had and added more features. 🙂

    For mobile, this is very advantageous, you can achieve Native Mobile Authentication, Account & Data Syncs using the Mobile Master Collection plugins like the Mobile Info, Mobile Facebook and Mobile Google Plus integrated with the PlayFab Master Collection.

    4. The Firebase Master Collection can't be used for Mobile anymore because InAppBrowser Authentications are already long depreciated. Mobile Native Authentication is the recommended approach via PlayFab Master Collection + Mobile Master Collection integration.

    If you still do, you might get warned by Google Play or the App Store.

    5. The Mobile Facebook's issue with the C3 Build Service and C3Runtime is to be re-investigated because of lots of conflicting factors.

    1. C3 Build Service: I will make a C3 Bug Report if the build failure still persists. Although, PhoneGap, other Cordova Build Services or plain Cordova should work very fine.
    2. The C3Runtime is conflicting with the Facebook SDK, which makes it only work on few Facebook SDK versions, which are now unfortunately depreciated. I will ask the Construct Team on how to deal with this, sorry for the inconvenience and thank you for your patience on this one. But a reminder, 'C2Runtime' works fine and have no conflicts.

    6. I am currently busy with IRL work but I plan to release the next milestone before Monday and work on finishing it tomorrow but if I can't finish it by then, I'll still make sure to release it by the next following few days.

    Store Link

    Link :: chadorixd.itch.io/construct-master-collection

    Support and Community Link

    Link :: discord.gg/eS3HK88

    Thank you guys for your patience and support.

    Have a nice day!

  • Thank you very much!

  • I believe the reason to this is that when you copy an object or a few events, it really just copies the plugin name, plugin/object type/class and the event data into the clipboard as a JSON string.

    It doesn't store references. And I don't think copying references into the clipboard is practical. Mind that these include the instances, layout the plugin types/object classes belongs to, events on other event sheets and plugin properties. That's a lot of data.

    I highly think it is fine the way it is.

    The Construct Team could make a data export/import of layouts and event sheets. But I doubt that would be simple anymore.

    So, yeah, again, I highly think it is fine the way it is.

  • Hi Nepeo, sorry for just testing it now. Because I wasn't able to use Construct 3 for a while. I was checking the SDK, but I can't find the reference to adding Cordova Variables. Thanks.