CDogs1964's Forum Posts

  • Is there a reason this happens? I have been using this tool for over a year and at least once a month C2 just blows my project away. Because of this, I backup regularly and it has saved me many times. I just came back from taking a break and my proect is now 168kb in size. It was almost 20,000kb 90 mins ago? The backup 1 and autosave are also gone. I have not backed up today because I have been working sporadically, but I just lost hours of work. I cannot believe I am the only one that experiences this? Is there a known cause for this?

  • I am also posting images dynamically. Can you do that with ShareApp? I was actually going to post here to ask if people thought it was worth it to post to Google+. I had initially planned to do it and pulled it out after reading some articles. (I was going to use ShareApp for this.) What do you think?

  • Without looking at it, I am not sure. There isn't a button on a layer that is not visible being touched which is causing this, right?

  • Tom Thank you.

  • Yes, App ID, App Name, and App secret.

    So it is restarting your app?

  • Touch: On Tap gesture tFacebook...

    CordovaFacebook: Is logined -> Function: Call Results2Facebook

    else -> CordovaFacebook: Login "email, public_profile, user_friends"

    CordovaFacebook: On login (tag "") succeeded -> Function: Call Results2Facebook

    My function Results2Facebook posts different messages depending on the mode you played and how well you did. So it just checks different information and when it finds a match:

    Function: On "Results2Facebook"

    System: GameMode = 1 -> CordovaFacebook: Publish Wall Post Link This App (with my info)

    Let me know if that helps.

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  • I am using the browser object and opening URL in new window with:

    "https://twitter.com/intent/tweet?source=webclient&text=My Message Here %23GameName"

    How do I include an image?

    Sorry if this is contained somewhere, but I cannot find it.

    Thank you.

  • BarthSoftware I have the exact same problem. I never noticed it was when I opened the 2nd time, but after reading your description, that is exactly what is happening.

    If you power your phone off and come back in, it works again...until you close and reopen. Sometimes it almost sounds like it is playing the sound on top of itself.

    Ashley The sounds continue to be distorted until the phone is powered off, goes into sleep mode, or you delete game and put a new build on your phone. It is almost like there is something stuck in memory and it gets cleared by any of these actions.

  • Update...I was trying to put the message in the 'Description' field which is the text that shows next to the image. newline does appear to work for the message only. I have looked online and this has been a problem for a lot of people trying to post to facebook from their app. I am going to change the layout and use what works.

    Thanks for your input!

  • newt Facebook ignores newline.

    Nandynho Yes, no luck. The text is not static, but I tried it anyway.

  • It all appears on one line.

    Is there a way to do this?

    I have tried multiple ways including newline, <BR>, \n, EXECjs with 0A and 0D, <center><\center>. (Last one I found online, but it was a couple years old.

    Thanks.

  • I am using cranberry's facebook, admob, and unityads plugin and got them all working. To get unityads working, I needed to remove it from additions.xml and add it through the plugin manager. Otherwise, I followed the directions of Sang Ki on the following page:

    https://dl.dropboxusercontent.com/u/186 ... index.html

    For example, to get the facebook plugin working, I had to change what was in additions.xml and replace it with what is shown on the page (with my id and name of course):

    <intelxdk:plugin intelxdk:name="https://github.com/cranberrygame/cordova-plugin-facebook" intelxdk:value="https://github.com/cranberrygame/cordova-plugin-facebook" >

    <intelxdk:param intelxdk:name='APP_ID' intelxdk:value='311180863621111' />

    <intelxdk:param intelxdk:name='APP_NAME' intelxdk:value='Avoid Bird' />

    </intelxdk:plugin>

    Hope this helps.

  • Ohhhhhh!! Thanks. I will give it a try and let you know!

    Created a new Test App in FB. Updated the plugin with the new ID, name, and App secret. Saved. Exported.

    Updated my XDK. I already had it working as you showed, butt updated with new App ID and name.

    It built successfully again, but I got the same error message. "Given URL is not allowed by the application configuration: One or more of the given URLs is not allowed by the App's settings. To use this URL, you must add a valid native platform in your App's settings."

    Update 2: Added iOS as a platform and it worked. Thanks so much. On to more testing, but this is last step! thanks again

  • Reset everything and it seems to be working...well it is trying to work. I am getting the "Given URL is not allowed by the Application configuration..." error. I will read more on this as I see others have had the same issue.

  • Ribis Do you have a date when it will be available? Thank you.