Carlos182's Forum Posts

  • Actually I'm not thinking on playing the game with a keyboard, but with two controls.

    I used to start joy2key program which maps any control button to any key.

    My mind trouble is that I would use 2 controllers mapping 1 keyboard.

  • Thanks a lot! Those were the responses I wanted.

    I could do the prototype and test, but I was trying to know if that could affect on something in the future... I don't know, a problem that might come up when using the same Keyboard for both players for example.

    I thought there was some kind of plugin or something already developed to handle this kind of scenarios but yeah, I get it.

    Thanks again!

  • I was searching for some examples but I couldn't find any.

  • Hi guys,

    I'm making a "Zelda" game but I would like to do it Co-Op.

    I was thinking on creating 2 sprites with the same behavior, but different keys to control them, for example, move the Player 1 with arrows and Player 2 with other Keys, let's say WASD keys.

    Is that correct? Is there a better way to handle that situation?

    Thanks!

  • Well I tried to do the same steps with my wife's phone and it works correctly, so it is a problem with my cellphone. Apparently it is an issue with some file named smdl2tmp1.asec that I need to delete or something, since some weeks ago I buy an SD card.

    BTW, is there a posibility that I create the game with construct and use it on Visual Studio as saiyadjin said, and then build the game for Android?

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  • Hello,

    Last year I was developing a game that I was building by some Intel version, that created a Crosswalk build, and I always received the email with the download file:

    The Crosswalk build on Android for YN was successful.

    But I stopped developing until now. I launched Intel and it was notifying me that I should download the new version of it, so I did it.

    So now I build my game and tried to install it to my Android (Samsung S4) and I was not succeed, (Application couldn't be installed is the error message).

    Then I realized that the e-mails that I received were saying this:

    The Cordova Android build for YINew was successful.

    So maybe that's why I can not install it. Is there a way that I can build a Crosswalk application again with the new Intel tool?...

    PS. Maybe I'm getting all wrong, if so, please let me know.

    Thanks a lot!

  • It is just perfect! I admire the art work and the game is adictive hahaha.

    Good to know that you are building a company. I'm doing it too, I love making games but I've never created something directly to the market... but I'm starting with it right now.

    Congrats!

  • Were you succeed?

  • Ok, I will give it a try (webstorage).

    Thanks!

  • Hello,

    I was searching about this but I only found how to save it with Webstorage, and I don't know if that works for Android.

    I just want to save some variables on the Android system, that would allow me to save progress.

    I'd appreciate any help.

    Thanks!

  • Hey, long time ago since I posted here...

    I stopped the engine for a long while, for personal reasons... I'm planning on get it back, but I don't know when.

    For DNova1202: You can add me if you have MSN () and I'll gladly help you, if not, ask me via PM.

    So.. the color-swap pluggin is out? I can't remember the user's nick, but if anyone knows, please let me know.

    Thanks!

  • New video:

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    Please comment.

  • Oh, great, I'll wait for it.

  • Man, I've been working on a Megaman X engine in Construct, I don't know why you didn't saw my post... anyway, this is my youtube account: , maybe we can work together to make a better work.

  • Hi, it's been a long time since I posted here, but I'm taking control again over my MMX engine.

    So, I was wondering, is there a way to change the palette of a .png image?? I don't know, maybe someone made a plug in when I were out

    Any other solution will be welcomed.

    Thanks!!!