I have a bullet with the "Bounce Off Solids" enabled. I'm trying to increase a counter when it bounces, so that it can only bounce three times. But there doesn't seem to be a way to detect when the Bounce Off Solid occurs.
I've tried stepping and testing for overlaps, but that locks up the program (granted I may be doing this wrong).
If there's no trigger or way to detect a bounce, is there a manual calculation to set the new bounce angle?
Thanks for any help!