GamerGon & nutmix
So, in other words, the problem with big backgrounds is in the limits of the hardware? Are there the same problems with other engines/languages?
Because I have downloaded & played in an iPad racing/platform/rpg games with several levels and quite big backgrounds... and I still can not figure out how to develop something like that...
And what about platform games? Although there is just horizontal scrolling, the layout must be quite long...
Even the famous angry birds has many levels, and each one has its own background...
I know, I am very noob and I may look retarded, but I have been thinking of this the whole week-end and I still do not know how to start, and even if it is possible to develop what we have in mind...
Thank you!!