Border's Forum Posts

  • Update for the 3 december:

    -graphic start to take shape.

    -solve some problem with the collision

    -ADD Super cheap player shadow

    http://www.mediafire.com/download.php?demkyyzemyv

    I know so small update dont need to be shown but this help me to keep motivated so gne

    <img src="http://www.bordeleaudesign.com/Dump/DeathPlatoon/Marketing/DeathPlatoon06.jpg">

    <img src="http://www.bordeleaudesign.com/Dump/DeathPlatoon/Marketing/DeathPlatoon07.jpg">

  • 29 not yet old but no more a youngster... sigh

  • from what i heard you need to get yourself windows Server SDK or something like it to get the missing part.

  • Bartosh: yeah its based on the ghost shooter template, i try to make a full game with it.

    Some kind of Top-down DOOM . Thanks for you offer but art is my force ( i am a 3D artist) so i will try to use more of my own creation.

    And yes its my first game. i played before with construct but i never go this far, i know it far from complete, so you can imagine my previous try.

    Drasa don;t worry i notice about the shadow caster

  • todays build.

    man i really start to get into Construct. And the "easy" factor of this project help me a lot for the luvz

    -add wall

    -fiddling some GFX

    -getting the look a bit more interesting

    -Add a "Flame-thrower" with RMB

    I have some problem with the Shadow caster behavior , im thinking of making my wall in block to solve this. but the same effect will happen on corner.

    http://www.mediafire.com/download.php?gm2zdjjzzot

    <img src="http://www.bordeleaudesign.com/Dump/DeathPlatoon/Marketing/DeathPlatoon05.jpg">

  • A upload the EXE to mediafire for those who prefer it

    http://www.mediafire.com/?ehtmzuh0wlm

  • Blurrryyyyy!!! lol

    look like a sharp setup... but wait. there's snow in Oz?

  • Try Construct 3

    Develop games in your browser. Powerful, performant & highly capable.

    Try Now Construct 3 users don't see these ads
  • cool game indeed.

    control are a bit hard to get at first but i can become a sweet classic for sure.

    The time between wave is a bit long IMO after killing the 2 first enemy its like *whistle* for 20 second..

    i'll wait for the next update.

  • hello guys, long time no see.

    i come to show my late creation and come for some feedback.

    The Game is called Death Platoon. You play the only survivor of a 5 member Elite squad sent to Phobos moon we're some weird stuff going on... ( a feeling of "Deja vu" ?)

    And there were weird stuff there...

    but also deadly..

    and weird..

    and weird and deadly indeed, four of you buddy died there. 'Go ta do sumthing!"

    Its base on the Ghost Shooter template. but im steering it for a more complex tunnel game largely inspired by classic sci-fi/horror game; Space Hulk, Doom, Alien etc.

    So since i started this thread,, i have no choice but to go forward..

    Thanks for your Comment /critic and stuff.

    But for those extreme enough grab your EXE herehttp://www.megaupload.com/?d=NE3U9ZS8

    <img src="http://bordeleaudesign.com/Dump/Death%20Platoon/Marketing/DeathPlatoon01.jpg">

    <img src="http://bordeleaudesign.com/Dump/Death%20Platoon/Marketing/DeathPlatoon02.jpg">

    <img src="http://bordeleaudesign.com/Dump/Death%20Platoon/Marketing/DeathPlatoon03.jpg">

  • impressing

    nothing more to say

  • ashley: v-sync.. i'll take a look

    Attan: worst thing is i dont use any shader . i'll check for ashley article

    update: http://www.bordeleaudesign.com/Dump/SpaceDiver.rar

  • hello guys, its my first "finish" project called SpaceDiver.

    Objective: strafe Left and right to avoid falling asteroid usine A & D key.

    there no boss or end. maybe for next version.

    this was a good learning project.

    http://www.savefile.com/files/1684574

  • for those who are interested, 2 book are now free in PDF on the Pixel shader subjet

    http://www.devmaster.net/

  • oups.. that its i need more finger to type or just to switch my brain on.

    i meant TRIBE not tri

  • wow thank doppel . simple but efficient (until ashley bring the math again )

    but yeah math make thing simpler the hard part is to find which math would do the job.

    DOPPEl: your jtpack effet make me wanna do a 2D tri Clone ! hehe