It's at the bottom of THIS age.
janlindso Drag the folder to the Behaviours folder, not Plugins.
If the data is out of you control, you can also use int() to convert the string to a number.
Your data is all in quotes which makes them strings, so comparing against a number won't work. Either compare to "10" or get rid of the quotes to make your data numbers.
I think I see now - you want Load from JSON: WebStorage.LocalValue("A")
"A" is not a valid JSON string. Have a look at my example. If you want to initialize the array, do so as I did in the first example and then save that AsJSON, then load that from WebStorate to get it back.
From JSON: http://www.blackhornettechnologies.com/ ... _JSON.capx
Works fine:
That doesn't work. Just tried it.
That's correct. (Hey I'm just the messenger )
In the order they are included, the last being the master (Main, in your case).
If the enemies X position is > the players X position, he's on the right. If it's less, he's on the left.
"Pick by UID" is on the object itself, ie: Sprite:Pick by UID.
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Check Enemy.Count = 0