BiznessMan's Forum Posts

  • I am wondering if there is a way to save a file (picture) locally to the device without having to invoke a download. I would like for the images to show up in their own folder. Specifically for Android devices.

    I know there is a save file plugin but it keeps crashing on me

  • Haven't messed much with mobile exporting. How are you displaying Ads?

  • There's nothing comparable on the market. Sure it would be good, if it could export to native, but I'm totally fine with HTML5.

    Construct is almost exactly the same as MMF2 (now called Clickteam Fusion). In fact based on a previous post in this thread, Ashley used to be pretty well known in the MMF2 scene back in the day. My guess is that Scirra got fed up with its limitations and made their own.

    MMF2/Fusion DOES export Native, and it works pretty well. The downside is though you have to pay for the software and then pay for the individual exporters (The software starts at 199. 399 is you want the developer version (Some plugins only work on developer). The iOS exporter is 180 I think... Android is about 80 or so).

    I think Construct has potential but it needs more time to grow. As does the performance of mobile browsers. I would love to somehow make my own accelerated webview that can talk to the base OS. I just don't have the time to do that now. I hope Crosswalk grows in the next few months and can be useful and I hope somebody figures out a better way to get iOS support than to go through Cocoon.js.

  • Gonna have to agree with a majority of the posts here. Construct is an awesome tool and there are so many things like like about it, but the fact that Cocoon.js is our only somewhat stable option by now is sad. I tried for about a month to work with cocoon.js on different hardware but results were not satisfactory. I even tried developing my own accelerated chrome view project so I could achieve what I wanted.

    Eventually I gave up and fled to another product (one that I am sure Construct got influence from, if not directly took the concepts from) and I purchased the Android/iOS exporter. Games run great, files are small (under 2mb). No funky wraper to deal with, access to the mobile OS features. I'm afraid Construct 2 is shelved for me as of now. I will continue to check up and see what improvements come of it in hopes that one day I can return to C2 for a serious project without having to jump through hoops.

  • I've looked into those options but I haven't seen anybody actually implement the fast canvas plugin with C2 yet. I am just wondering if there has been any breakthroughs as far as getting things to use accelerated webview.

    I feel like if I can overcome that one obstacle then I can achieve what I am looking for. I want to be able to talk between the HTML5 application and native code (Google Play Services or Ouya functions as an example)

  • What is the current state of Phonegap and getting it to run in an accelerated webview? I know there are several plugins floating around like FastCanvas and such but has anybody been able to figure out how to get them to work with Construct 2? I'm building my PhoneGap project myself, not using the cloud compiler.

    I know I could just use Cocoon.js or Crosswalk, but PhoneGap has so many plugins and is able to easily communicate with the native code. Plus it gives more skilled users the ability to tweak their program within Eclipse if needed.

  • Is there anyway to force the app to be in Landscape or Portrait mode? I am not seeing the option for this

  • It seems that performance is working much better now than it was when this first released. Problem though, if I exit the app using the back button on my phone, the app closes but then it shows "Such and Such app has stopped working"

  • I can confirm. Ran a test application and it ran like garbage. Runs fine if I open it in my Chrome browser, but as a packaged Chrome app it was about 3x slower

  • If your game makes more than $5,000 revenue then you need to upgrade to the business license. Aside from that, I think you're all good to sell!

  • Understood on the web view. The only reason I would want to write my own wrapper is to utilize the Ouya IAP store. As far as I understand, there isn't any native way to utilize it at this point. You would need access to the java code to make those API calls if I'm not mistaken

  • I guess this will be part 2

    Is there anyway for the Javascript to return its value back into Construct 2? What would be the best way to achieve this? Lets say for example, I have a javascript popup box ask me for text input. How would I get that value and set it to a text object?

  • The newest version of the Android SDK uses Chrome instead of WebView, although its only for 4.4 devices.

    There is an open source Chrome Webview though which I've been looking at. Seems like performance using Chrome over the network is pretty solid for the most part

  • Thanks much! I now have C2 talking to Android's java code. Much easier than I thought it would be.

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  • Is there a way to invoke a javascript command without having to write a plugin? Basically what I plan on doing is building my own chrome based wrapper for Android. Within the Android SDK there is a way to call commands to the java level using Javascript commands (and its quite simple to set up)

    So I'm curious if I could call these commands within Construct somehow.