Bitsix's Forum Posts

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  • i implemented this way:

    i chose the space bar to swim back to the surface.

  • I've tried to reproduce the error but i couldn't.

    Can you attach the .capx?

  • You can do this setting the origin point at start of the chain and creating a image point on the end of the chain. Then, you put the sine behavior (angle).

    Create a spike ball and set the position to Chain, at image point 1.

    If the player touches the spike ball, takes damage.

  • When you focus a textbox and the keyboard shows up., It resize the layout to fit the keyboard and app on the screen.

    So here is a code that if you add to your config.xml before build, will solve this problem.

    <edit-config file="AndroidManifest.xml" target="/manifest/application/activity" mode="merge">
        <activity android:windowSoftInputMode="adjustNothing" />
    </edit-config>[/code:1ie3gb06]
    this code will add  this line to Android.manifest file:
    [code:1ie3gb06]android:windowSoftInputMode="adjustNothing"[/code:1ie3gb06]
  • I don't know if this will work, but If you build the apk file with the Cordova CLI, try to install the SpeechSysthesis plugin to Web Speech API.

    http://www.plugreg.com/plugin/macdonst/SpeechSynthesisPlugin

  • You can use find() and mid() expressions:

    Set position1 to find(text, "Chapter1")

    Set position2 to find(text, "Chapter2")

    Set resultText to mid(text, position1+len("Chapter1"), (position2-position1))

    Of course you should add various checks in case any of these chapters don't exist, trim spaces and line breaks etc.

    It worked! Thanks a lot!

  • I have a big text, like a book.

    example:

    Chapter1
       some text...
    Chapter2 
       some text..[/code:13ermnjm]
    I want to pick the text between the "Chapter1" and "Chapter2" 
    
    Someone can help me?
    
    Thanks!
  • Seems very good, don't worry about the graphics right now, focus on the gameplay (i think that gameplay of the first week was better than the 3rd).

    But, tell me more about the project

  • Tell Me More about your project. Maybe I can help you only for experince.

  • ShinobiSlash

    I don't have published games.

    I have only incomplete projects.

    I have a question. You pay annually to have a Google Play Developper account?

  • My created games always lags on The start too.

    I searched here in forum, and i found some causes.

    • try to enable/disable WebGl
    • verify if The objects are destroyed if is not in use.
    • the image sampling. Change from linear to point.
    • And set The Pixel rounding to "on" (sometimes The system have to calculate many numbers (ex.: size 25.45047) and The Pixel rounding can solve this.
    • verify the Resolution of The images (sometimes you are using large images to reduce their in the layout. Try set the size of images in the size that appears on The mobile)

    https://www.scirra.com/forum/how-do-i-make-my-game-stop-lagging_t115753

  • Its coool!! And impoooosible!

    I finished The game

    The gameplay is very nice.

    My feedback:

    • Delay at start of The game. But it stops.

    (My specs: octa-core 1.3 GHz , 2gb RAM)

    • When the time is out, nothing happens.
    • Add a little more sensiblity to The player.
    • And some stages are so hard to the level (like The 16, What a hell, you want to kill me? )

    But the game is amazing.

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