Usually i can work things out over time
my problem
I have a sprite called Villain - this sprite is repeated a few times over a map randomly placed
when it comes to the bad guy turn (turn based game) i am trying to get the Villains to move closer to the player
it is a tilemap style movement so i am shifting him 32 pixels
however i have tried for each Villain in so many ways to get them to judge the x or y and i just cannot get them to do anything like 'if' x is greater than player.x then villain.x -32 etc
each move takes 1 action point from the villain which is another complication i am really struggling with, any help would be massively appreciated