beguinner's Forum Posts

  • Is there some way to make app icons bigger with C3 or should I use Android Studio?

  • the initial variable value for the game layout is set to 0. when the layout restarts the value is NaN. should I use the localstorage to preserve its value?

  • How do I save a global variable to another layout? Specifically after the player is dead, the game goes to the final score layout and once you hit the restart button it goes back to the game layout but the global variable is not saved.

  • can't open the links.

  • I was wondering how to do the physics for a game like Puzz Loop. The way the balls move down along the spiral seems quite tricky.

    youtube.com/watch

  • I have a game which has a slight pulse effect on a layer but in the apk file this effect is completely off the wall, the intensity is much stronger. why is that?

  • What android emulator do you guys use? I tried Memu and Bluestacks but neither did work.

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  • I can't find the local storage object. plz help!

  • Is it possible to detect which parts of a canvas file are rgb and which parts are transparent? I want to do this: a sprite moves where the canvas is transparent but it cannot move where the canvas is rgb like it's bounded by collision boxes.

  • I exported a project with Cordoba and built it with Phonegap but in the google developer console it says the api level is 26 but a 28 level is required. How do I change it? Should I change it in the config.xml file?

  • I want to select a sprite animation out of 4 different ones by clicking on 4 different icons. the selection will be passed to a next layout. I can't use a global variable because there's also a reset global variables action before going to the next layout. So I tried with an income variable but it doesn't work.

  • thanks. what if I want the action to be triggered randomly once between every 5 to 10 times the player dies? I want to show interstitial ads when the player is killed but not every time because that would be annoying.

  • I want to trigger an action when the player dies but not every time, only once in a while. let's just say once every 10 times the player dies.

  • not sure I can do it because the main objects are created every x seconds and I want to pin the secondary object every time they are created.

  • How do I pin an object to the top left of a rotating sprite?

    The object pinned should not rotate.