bankthink's Forum Posts

  • 13 posts
  • The Steam page for Falling Day is now up! The demo will be available soon.

    https://store.steampowered.com/app/2607550/Falling_Day/

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  • Overboy If I switch to using your "data+ 2.0" in place of a "instance variable". Is its value still accessible if I switch to a different layout? as I ask in my post below.

    https://www.construct.net/en/forum/construct-3/how-do-i-8/set-access-value-instance-178581

  • I set a "persist behavior" to an object so that it will save its data when my player switches to a different layout. Would it be possible to access that persist object from another layout?

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  • Ashley I believe that would make more sense and prevent the need for global2.0 if you changed "AsJSON" to also include the dictionary's instance variable. Please let me know if you intend to implement this data store method because it is an essential part of my project. Thank you.

  • I plan to add voice to some of my dialogue lines, therefore I'll change the dialogue's id to correspond with the sound's id. How can I find out if a sound name already exists in the project? If this is possible, I won't have to enter information for each dialogue line. Thank you.

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  • I'm thinking about using the Globals 2.0 add-on, but if at all possible, I'd rather avoid using third-party add-ons. Therefore, I'm utilizing a global dictionary's instance variable to store game data instead, however AsJSON expressions don't seem to be able to access the dictionary's instance variable as I expected. Is there a way to do this. Or is there a future intention to convert Global 2.0 to an official addon? Thank you.

    Tagged:

  • I'm developing the 2D story-driven adventure game "Falling Day". A public release of the Demo is coming.

    Subscribe to Construct videos now

    https://www.facebook.com/FallingDay.Game

    https://twitter.com/fallingday_game

  • Hello. We are working on this game as a team at WBB STUDIO. We recently received the "Best Game Story Idea" award from Thailand in the DEPA Game Accelerator Program Batch 3 competition.

    I've been a real fan of Construct since C2, and I wish more people would use it. In my opinion, this is the best tool for making 2D games.

    Subscribe to Construct videos now

    https://twitter.com/fallingday_game

    https://store.steampowered.com/app/2607550/Falling_Day/

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  • Create a new user profile in microsoft edge with no addon, and Install construct as an App on that user, It feel like desktop app for me.

  • I'm afraid it's not possible for Construct to preview your project without preparing the images. Construct 3 uses an in-editor spritesheeting system which is why it must prepare in the editor, where Construct 2 only did it on export. Since C3's release in 2017 I've not heard of it being a serious issue at all, especially since it only has to do it once after opening your project. It's not doing it every preview, right? Just once after opening, like I described?

    Okay it not a big issue. At first I throug its my browser has bug or my project has problem on porting to c3.but for now I just try to not close program frequenly as i did in c2. Thank you.

  • It means once after opening the project. It remembers the prepared images for open projects. If you close the project and re-open it, it will do it again; if you close and reopen the browser it will do it again; but if you do something like change an object property while keeping the project open, it shouldn't do it again.

    Thank you Ashley I understand now. May i ask if there will be an option to preview without that process in the future? Just like Construct 2. My project take very long time to preview now and i am afraid it will be pain if my project is bigger in future. Thank again for your great support.

  • The "Preparing images" step only needs to be done once per session. It may be done again if you change many images in your project, such as Sprite animation frames. If it does it repeatedly despite no such changes being made in the editor, it's probably a bug, so please file an issue about that.

    Thank you for support. I use construct 3 in Microsoft Edge and install as an App. Does "done once per session" means every time i closed bowser it Must do again? or Does Edge had auto clear session when close that i should not let it clear?

  • I brought my licence today and ported my project to c3.

    Everytime I open and preview my project it take long time to process a spritesheet (in picture below) that when i use construct 2 it take much faster to preview my project. But once it complete it can preview fast without that process until i close construct 3.

    Is there anyway to skip or disable this spritesheet process or make it save its optimized spritesheet somewhere for faster preview.

    Thank you.

  • 13 posts