I've got sprites that are created with with a keyboard event. The may have some other sprites spawned and pinned to them at the same time.
The first spawning works as expected and the pinned sprite follows the sprite it's pinned to.
When subsequent sprites are spawned, they're pinned to the wrong thing though.
The SYN
sprites all follow whatever the latest packet spawned is.
The ACK
sprites all follow the packet, which is now stationary.
The SYN
and the ACK
are both created in (what seems to me) to be the same way.
I've got a c3p
here: https://drive.google.com/file/d/1qSG2DtVnhYu5JrLeMv-hRscG_laO-FUf/view?usp=sharing