There is another argument to be had here.
If we had Nintendo Switch support right now, how many games would make any money on that platform. The answer is probably not something people want to hear.
I am not trying to be an asshole, but simply curious. Does anybody have examples of financially at least moderately successful games made for Nintendo Switch in something like Game Maker, Godot, or any other. ( say games that made over $25,000 and were developed by a one or at most 2 guys )
I know that Unity accounts for 30% or so of all Switch games, but my guess would be that 95% of them made no real money.
I would like to be proven wrong.
My point is simply, that it is very likely, as Ashley stated, that this would take a lot of time for Scirra to develop and in the end would be of very little use for any of us. Most successful games on Switch are games developed by teams of up to 200 people and take 2 years or more to develop. I doubt that describes anybody here.