ashconstruct's Forum Posts

  • Hi,

    Request full screen is working in my PC without any problem but while testing the debug apk in my phone request fullscreen is not working

  • That was very helpful. My doubt was how the player is becoming in front of the tree he is just passed when he is coming from top of layout to bottom. Now I got the idea, when he coming from top to bottom after passing a tree its y value will become lesser than the player y then picking the y of Tree which is just below the player then placing him behind that Tree which he is going to pass next, normally the player will be in front of the first tree.

    Thank you for your effort

  • I found an example to make the player walk in front and backside of a tree, i hope it will work very well with my project. But my problem is i want to learn the code instead of just putting in my project. Anyone please help me.

    Player is walking between the tree from bottom to top and also from top to bottom. If the player goes to the top after passing a tree the player will become behind that tree he is just passed

    Question 1: If you can elaborate the code in detail it will be more helpful. Especially from the third line?

    Question 2: Here what is the use of pick bottom instance to move the player behind the tree? Which bottom instance is picking with this condition nearest tree below the player or the last tree?

    Question 3: After reaching the top when he return to bottom how he is becoming in front of the tree which he is passed.? I couldn't see any code for that.

    drive.google.com/file/d/1el6CDfEcyUvgE5e1nmQS2WrjEiEvmptV/view

  • Hi InDWrekt, Thank you for the reply.

    I checked the unbound scrolling as you said but still its not working. I think the problem is not with the unbound scrolling or size of the layout because it works perfectly till the value 0.05 the problem arise only at 0.06

    I am sharing the C3P. Please have a look

    https://drive.google.com/file/d/1ZYCljyuUU39xuQVfo9z2FkPWh6Aq4x-I/view?usp=sharing

  • Hi everyone,

    Please help me to find out the issue.

    When click on the blue circle it will add 0.01 to the Variable1 then the screen will scroll to a specific Y position but when the variable value is 0.06 scroll to action is not working

    If the variable1 value is 0.01 screen will scroll to Y axis 1500

    If the variable1 value is 0.02 screen will scroll to Y axis 2500

    It works fine till the value 0.05 but at 0.06 screen not scrolling to y axis 6500

  • Thank you all. I think the issue is with minify script. I used advanced mode to export. Let me try with simple mode

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  • Anyone kindly help me to find out the problem. Iam stuck on my project

  • Hi Everyone, Ashley Kyatric DiegoM Nepeo

    I have just published a puzzle game in Playstore. The problem is i cant hear any sounds of game which was downloaded from playstore. But There is no issue while previewing or in debugging app. Kindly help me to solve this issue

  • there is HUGE difference between ads "demanded" by my game and ads "shown" by my game.

    I didnt get what you are saying. Could you please explain in detail

  • I tried implementing admob ads but didnt In app. Implementing ads worked for me without any issue. You can use Google test ads to test your project. To implement admob ads you need an admob account from there you will get your Publisher id and Android application ID. You have to put publisher id, Android application id and ad unit ID in construct 3

    You can use the below link to get sample ad unit id for testing

    developers.google.com/admob/android/test-ads

    To get real ad unit id you have to create it in admob account.

    There are lot of youtube tutorials regarding this. Still if you are in trouble dont hesitate to reply i can help you within my knowledge.Iam not a techie. (Sorry for my bad English)

  • Hi Everyone,

    Please help me to solve this issue.

    After giving the persist behavior to the text input when i go to the second layout and came back to the first layout a text input like box is flashing for a second on the top left corner of the first layout. Kindly see the attached c3p

    Marked the area with red where that thing is flashing. This was only happening after giving persist behavior to the text input if i remove persist behavior then there is no issue

    I entered the below events only

    Please see the attached c3p

    drive.google.com/file/d/1nSwKMRyIeLiZqT4MIzBsBduS0HVqd50k/view

  • How do I enable/disable persist behavior?

  • Anyone please help

  • Same here. Anyone please help

  • If you want to Pause the music between layout try this.

    For first layout

    For second layout