aridale's Forum Posts

  • I put google.com in after I hit load and it didnt work? just a blank white box

  • you dont need tokenat for this. Look at the Array entry on the manual it has a way to get the value at a given position youd just use that to set the value of the instance variable.

    tokenat is for strings that contain certain characters you want to use to split that string into multiple values. Like the token at 1 in the string "a,b,c" would be "b" if the string was split up at commas

  • I use 8 direction with default controls set to off for movin things around like that. Its how I make my npcs randomly walk around

  • I guess they take that kinda thing into account. Like I said most things (including windows itself) dont. Its good when programs do tho Ive experienced it a bit mself

  • Ive thought about somethin like a "trinary" system for years now. Id love to see it happen but I just dont think it will. Not any time soon any way. Everythin about computers as we know em is based on binary and it would literally be reinventing the wheel to change that. Every single aspect of it would have to be remade to support it and no existing software would run on it without a middleware/emulator which would defeat the entire point.

    Its not somethin thats likely to happen just because itd be too much hassle to "start over" even if the gains from somethin as simple as addin 2s in there with 0s and 1s would be massive

  • make sure your origin of the sprite is exactly where it should be. I had this issue when Id stretch a sprite theyd have gaps between them. It was all cause of the origin point

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  • because numbers are viewed differently by the computer when accessing things. Its always been bad programming to use numbers at the beginning of names if at all.

  • Move At Angle instead of Move Forward will move it in the direction you want.

    As for "pausing" the game to display menus you dont actually pause anythin you set a global variable for paused then check against it for your actions.

    Paused = 1 then player and enemies dont move and/or animate. Show menus and allow menu controls.

    Paused = 0 then game continues like normal

    Thats one approach. Or you can disable/activate groups to achieve the same effect

  • My idea ended up bein too much for 48h too but I went for it anyway but didnt even get close to finishing

    Heres my singular post with the demo: LD23

  • awesome thanks for the heads up joeykid6

  • assuming you read the entire string inside the tags youd have to split it at linebreaks and 0s and 1s to get it in an array the hardest part after that would be makin sure it gets in the array in the right order after the splits

  • I dont think any programs on windows (none Ive used anyway) notice when you go from 1 monitor to 2 or back. The only time Ive seen it make a difference at all is when

    • install new vidcard drivers and it resets your display entirely
    • you change the type of display (clone, extend. etc)

    Its not really construct2s (or any other programs fault) its part of windows that doesnt make these kinda checks when programs start up. Theres prolly somethin programmers CAN do to try to make sure it doesnt happen but its not somethin likely to happen

  • yeah make the images face to the right and then theyll face the origin line when imported.

  • soooooo you wanna draw a line between 2 points and those points are click start and click end?

    Im not entirely sure but I think you need a plugin for the line drawing but to get the points to draw the line between youd get the mouse x and y when you first click it. Thats the first point. Then the x and y again when you let go of the button. Thats the second point.

    You might be able to make a 1x1 pixel sprite of some color and stretch and rotate that sprite between the points to make a line I dont really know tho.

    As for the collision with walls make it so the points cant be generated if the mouse is over the walls

  • the plain and simple fact of it is piracy isnt goin anywhere. If ppl can get somethin for free then lots of ppl WILL just cause they can. Just like has been mentioned most of the ppl that will pirate a game have no intention of ever payin for it to begin with so you didnt lose any money from them.

    The main thing to focus on if you wanna make money in any aspect not just games is

    • Produce quality products
    • Provide fantastic custom service and clear ways to reach that service
    • Make your products accessible. Dont bog em down with stuff they dont need like DRM.

    If someones gonna buy your game theyre gonna buy it. You dont really have to sell gamers on games. Provide a quality game and if its worth buyin ppl will.

    None of us here are gonna get rich or become the next Zynga because of 1 game regardless of the options to monetize it so dont put so much thought into it. Focus on makin a great game first then think about how your gonna make money off it