arcadesindo's Forum Posts

  • Still asking same question now, Does Photon support Cordova? any Github link for integrate it?

  • Hello! Wanna asking about this thing after waiting for years xD

    How to minimalize the gap from resized background images? everytime I always fill same colour of the gap. Any other ideas?

    How to produce the gap,

    Orignal image size 1920x1080 or above it

    resized to 1280x720.

  • Hi!

    Is it working for Cocoon.io?

  • Original project link unavailable so closing.

    > It seems like it doesn't account at all for multiple fade behaviors—it triggers stuff based purely on the object instance the Fade behavior belongs to

    >

    You're right, this sounds like it would explain it from the description, and it's an architectural oversight more than a bug. The proper fix would involve re-architecting all behavior triggers which would be quite a lot of work, and possibly cause compatibility problems with third-party behaviors. So I think it would be easiest to fix this in the upcoming C3 runtime which is being rewritten anyway.

    I'm not sure why you'd want to use two of the same behavior anyway - why not just adjust the settings of one?

    Ehhmm, so C2 fade behavior will still bugged?

  • Not sure why, but my PhotonChat cannot connet to the NameServer, and PhotonMultiplayer just working nicely :/

    I've also update my plugin to 4.0.0.7 (your latest version), I try this at Node webkit, but in Browser it works good :/

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  • > Is it still working?

    >

    yes i update demos in few moments

    Okayy will added to basket soon!

  • Is it still working?

  • I've just uploaded version 1.1 to store (will take up to few days to be approved to store I guess).

    Added Is video loaded condition which returns true if video is preloaded and ready to show, or false if it's not ready yet.

    This will simplify the process I mentioned in previous post, so no variable is needed any more.

    Aha! That what I mean!

  • Hi ,

    The condition you mention is there already

    It triggers once the video is preloaded. If this is not what you need, then please explain in more details and I'll try to add it ASAP.

    Yes I know that condition, but it can't used in a Triggered sub event, I want to use this plugin as an alternative of rewarded ads if Unity Ads didnt loaded.

    It seems like this :

    On button click >

    UnityAds is loaded > Play unity Ads

    else > play Admob Ads

  • > Very Nicee !

    > I've already bought it! gonna try it soon!

    >

    Thank you and good luck with your game

    I've try it and it works good

    but can you add condition of "Video on Loaded"? because it needed for checking if the user has good connection or else.

  • Very Nicee !

    I've already bought it! gonna try it soon!

  • Are there any tutorials available for Photon Chat itself? There are only two Photon tutorials on Scirra (both excellent but neither covers chat extensively).

    The Demo's from ThePhotons included with the Photon plug-in just aren't helpful as they have no instructions/comments whatsoever. The demo-chat.capx doesn't seem to function at all, of course I'm sure I'm doing something wrong, but without instructions how would I know?

    I'm having real issue trying to do something as seemingly simple as having sent messages display the unique name of each user in the simplified chat room of this tutorial... https://www.scirra.com/tutorials/5023/how-to-build-a-multiplayer-game-with-photon

    Its frustrating because this is the type of thing that Constructs Multiplayer plug-in handles very simply, but without IOS support (where much of my client base is) I have to use Photon

    Hope I can help you with this

    1. First you must set optional user id for the user unique name display

    2. Subscribe the channel you want to (this action mean the user join to the roomchat)

    3. Use publish message for send user typed text

    4. Update your textbox for display the coming chat using "On Message in Channel" action, with

    Textbox.text &PhotonChat.Sender& ": " &PhotonChat.Message &Newline[/code:1u85ctmg]
  • Why photon Chat cannot be used if I use minified script when exporting from Construct 2 to HTML5 Browser and NW.js ?

  • Not sure why, after the text has been type, it couldnt deleted again? I mean if there's typo when typing, the text cannot be fix again

    Ohh, now I know how it happening, it's because the Text Restrict, I'm choosing the "Letters". Can you fix it? btw this behavior really help me! Thank you so much!

  • Not sure why, after the text has been type, it couldnt deleted again? I mean if there's typo when typing, the text cannot be fix again