Hi, I have purchased this plugin yesterday and have added it to my project, linking the event sheet from this plugin to my other event sheets and assigned the buttons for showing reward video.
I have just published my game on Google Play Store but upon tapping on the assigned buttons, there was no response at all. May I ask why is that?
In addition, when I include this event sheet with my other event sheets, it would cause C2 preview function error.
For your information, I have already inserted the Admob ID to the plugin.
Hello. The event sheet is just an example to show the plugin's actions so you shouldn't include it in your project but instead create code based on the example.
You did not write what's the error message in preview attempt, but I guess it is the information that Atomic Cocoon plugin is missing? In such case you can add additional condition to load/start the ad only if the project runs on mobile or on Canvas+ (if you use Canvas+). The Atomic plugin is the code which Cocoon adds while wrapping the app.
It's also hard to tell why the ad is not showing without seeing your project setup. You could install wrong library/plugin in Cocoon panel or maybe your AdMob account is not fully active yet? Have you set up payment options for your AdMob accout? Have you tested your app with test ad unit first which was provided in the example capx?
The plugin itself works well on around 15 projects right now and there was no issues. That's why my guess is that it's something wrong with your setup.
Send me the capx and information of how is your app setup on Cocoon if possible, and I'm sure we will find and fix the problem.