I was really wondering something lately, People judge games nwadays by comparing them to standards, other games, or everything else, saying that 'this game is good because' or 'this game is bad because', but, I don't know if it really matters.
I mean, video games are not meant to be good or bad, but to be enjoyable for some people, some games are really bad, like "Back to the future 2" on the master system (bad controls, automatic demo not working, difficulty too large because of bad control and design, I think this game was rushed for money)
But otherwise, some people will judge games by saying 'it is good' with arguments, but when they go to another game, they will say 'this game is bad because the story sucks', or 'this game is too hard' while others will say 'it is challenging and don't bother us with a story too long for it', in fact, I don't think games can be judge by other means that their controls.
Also, I think some people only want more, and will always compare a game to the best games they played
I was playing a beta of a "classic platformer", it wasn't "great" like some will say, but I enjoyed it a lot more than some "good games", so, I wonder, am I the only one to think that:
-the devellopement team shouldn't care about quality of their stories, or their graphics, or their musics, as long as the game is what they wanted to do, even if some will say it is bad?
I think I prefer doing a said "bad game" that feels like me rather than the best game of the world but isn't me at all