AngelEyes's Forum Posts

  • We have a similar issue. Will send project file to support as requested above

  • Forgive my ignorance on how this works ASHLEY. Considering that each exe is named with the project name does this mean each project needs to be submitted or do they search the contents of the file? Is there no Construct connection here as it is the exe that is flagged not the nw.dll.

  • Entered my first Game Jam. Was happy with the entry. If you are interested you can check it out, and if you have an itch login, feel free to rate and comment. Would love the feedback.

    https://itch.io/jam/lost-relic-games-1/rate/1578353

  • Firstly thanks so much for taking the time to answer. Jase00 did you need to load any divX libraries or the like? Did you have any settings that you had to put in? Do you have a sample project that is working we could have a look at? Just do not understand why ours does not work, and we have tried it on two laptops. We just seem to be missing something.

  • It would probably be useful to provide your code to understand the problem. Another idea is to always create the first part of the game as a static platform, to give the player a chance to see the game and have a safe area in which to start.

  • Please can I have an understanding of video playback in Construct 3. Does this work seamlessly, or are there known problems. We are trying to implement a video. On one machine I can not get it working in the editor. Nothing plays at all. When I render it to win64 I can get it playing but no sound. On another machine we can get it working but it always only plays the top left corner of the video. Are there video libraries we should have installed, are there known issues. Really struggling here. Have tried both auto play and play on click. results the same. Thoughts really welcome.

    Tagged:

  • Ashley sorry for taking so long to feedback. So after three days of windows updates (which may well have included a graphics driver update), it finally started working. Who knows how long since the client updated their machine. So there was obviously some kind of dependancy that was missing. Thanks for all the help.

  • Hi Ashley, sorry perhaps this was pertinant, but this is machine specific. The game plays on some machines, but not on a specific machine. Does NW.js have any pre-requisites that are needed?

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  • Hi NoSoul8, I think it is your license. Go to your avatar, and then click on your license. Worked for me.

  • Hi Ashley, thanks at least for the response. Could the fact that we made it in Construct2, and have moved it to Construct3, have any bearing?

  • Hi Ashley thanks for the input. Any thoughts on this? Am I right about the browser being included.

  • Hi Eren, thanks so much for taking the time to post a response. That is already there, ticked the checkbox before rendering. Any other ideas? Still do not understand considering NW.js, I thought, wrapped up a browser.

  • Hi there, this is a bit of a bump. Any thoughts on why we get a web gl missing when rendering with NW.js. Did I get it wrong, that it has it's own browser, so why is the webGL missing? Did I perhaps render it wrong or miss a setting somewhere? Thanks in advance

  • We have a Construct3 project that we export using NW.js. However when putting it on a specific laptop, we are getting a "Software update needed" with "WebGL Missing". NW.js 0.49.0

    My confusion is that I thought NW.js had it's own browser that it shipped the game in, so it should be computer irrelevant and not need anything from the computer browsers.

    For clarity the project can run on other laptops, and I can get a different project to run on laptop in question.

    Thoughts really appreciated.

  • Thanks Cipriux, I did realise that it all happened a while back. Never the less, it was really helpful thanks.