AlexFrancois's Forum Posts

  • Hi Aurel

    I'm currently trying to get my game Orbit working well on osx. Was the lack of webgl effects a problem for you, or did you not have any from the start? I use the Tint effect quite a lot and I can't really think of an alternative tat works without webgl.

  • Hi, what happened to the social sharing plugin? It's now on the custom plugins list in XDK, but I see there isn't a phonegap C2 plugin anymore.

  • IntelBrandon

    IntelRobert

    I'm currently receiving this error when trying to build for ios with XDK:

    Error: Plugin failed to install: com.mcm.plugins.androidinappbilling (com.mcm.plugins.androidinappbilling)

    I'm not sure why this plugin is included since im building for iOS not Android. I'd appreciate any help, thanks.

  • cranberrygame

    Hi, is the IAP plugin working with iOS games built through Phonegap Build. I can't seem to get it to work, do you have an advice?

  • Hi IntelRobert

    I haven't updated my game's build since 14th November. Would you suggest I build it again, have there been any updates that will lead to smoother gameplay?

    Also, I recently met someone with an S3 Mini and they showed me my game running very badly on their device, at around 1FPS! Is this a known issue within crosswalk?

    Thank you!

  • That makes sense, thanks ashley, this is going to make things a lot easier!

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  • The savegame system is not designed to work between different projects. I'd recommend simply making it all part of the same project, or come up with your own way of passing shared data between two separate projects using something like WebStorage or something server-side.

    Sorry if I wasn't too clear, I do intend to make it all part of the same project. If the game is on Steam, for example, when the second act is released an update will simply overwrite the existing game data (Act 1) with the newer version of the game (Act 1+2). The newer version will contain all the content from the first act, along with new scenes, objects, audio etc. for the remainder of the game. Do you foresee any problems loading the older save from the newer version, or should it be smooth sailing?

  • Hi, I might need Ashley 's help for this one, though anyone with experience on the matter will be very helpful!

    So I'm seriously considering splitting a current game I'm working on into two acts, much like Broken Age or Broken Sword 5.

    I've made a small test project to ensure that completely new objects added to a new version of a game can be loaded from an old version's save state. It seems to be working well. I just want to be sure that a bigger and more complex game will not have any unforeseen problems when loading a state from a much older version of the game.

    I have no intentions of changing the game's first act after it is published, but the second act might include returning to locations from the first act, but with new objects in the locations.

    I just wanted to double check before I fully committed to this idea, thanks!

  • Yep, I'm getting:

    BUILD FAILED

    .../tools/ant/build.xml:892: The following error occurred while executing this line:

    .../tools/ant/build.xml:894: The following error occurred while executing this line:

    .../tools/ant/build.xml:906: The following error occurred while executing this line:

    .../tools/ant/build.xml:283: null returned: 1

  • Hey Cranberry, my game Orbit is out now, could you add it to the list?

    https://play.google.com/store/apps/deta ... hild.orbit

    You've been a great help during development!

    The Phonegap plugins used include: Phonegap Admob, Phonegap IAP, Phonegap AppPage, Phonegap NavigationBar, Phonegap ScreenCapture, Phonegap Share

    Quite a lot!

  • Does anyone know if there's currently a way to add Amazon In-App Purchasing to a Crosswalk apk?

  • Make sure you change the App Verision too in XDK, not just the App Version Code, and double check that you've changed it under the Android-Crosswalk tab, not the Android tab

  • Change the App Version Code in XDK in the Adroid-Crosswalk Build Settings tab.

  • AlexFrancois

    I have S3 and never had any problem like that with crosswalk. My S3 always properly register touches, taps, double taps... ect.

    It may be that it's a certain model of S3 as I've tested on another S3 which runs the game fine.

  • I'm actually using crosswalk, but I am having a lot of issues with S2 and S3 for sure! My crashes show 0 however, although I know from experience that it has crashed on those devices.