just found it and it's a pretty nice tool for game developers.
especially the option to create bitmap fonts with it:
http://renderhjs.net/shoebox/bitmapFont.htm
it has a very smart approach on kerning the individual characters.
the workflow of creating bitmap fonts is more than easy and pretty straight forward.
Ashley
would it be possible to enhance the great sprite font plugin by reading the ouput .fnt file or automate the process of individual character-spacing in some way?
take a look at a fnt-example here:font.fnt
(open with a txt-editor)
edit:
the output png is as follows
<img src="https://dl.dropboxusercontent.com/u/6200498/Construct%202/font.png" border="0">