A question about the capacity of construct 2

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  • Hello,

    i am begginner with construct, but i have experience in others engines. I need to know if its possible to do this type of game with construct. Its like side scroller rts.

    Like samurai-rebellion

    If it's possible, anyone have a tutorial? For me the difficult, its to spawn the unit's.

    Thanks!

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  • Yes you can, but what does the capacity do with it???

  • He means capacity like the ability to understand the question.

    The answer to both is yes, with a lot of work.

  • newt thanks for clearing things up! Know I understand

  • capacity, for me, is if its possible to do this type of game in construct. I know its possible in unity engine, but i dont know if its more easy to do in construct. Did you know if there is a tutorial about this type of game, i only find plataform tutorials. Thanks

  • capacity, for me, is if its possible to do this type of game in construct. I know its possible in unity engine, but i dont know if its more easy to do in construct. Did you know if there is a tutorial about this type of game, i only find plataform tutorials. Thanks

    As newt said it is possible, but a lot of work involved.

    For me the difficult, its to spawn the unit's.

    Can't help much because I'm not familiar the game but to spawn unit, you'd want to familiarize yourself with 4 important things (cause I think it has similarities with the project I'm working on).

    -Condition: Pick (try to understand everyone of them)

    -Action: Create Object (to spawn)

    -SysExp: Tokenat (the most useful thing ever for me, used this with picking condition and array a lot)

    -Object: array (to keep your data)[try to master the use of array.at() and array.indexof()]

    If you're going for multiplayer, It's going to be on a totally different level. Cheers!

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