My idea is to implicitly personalize the game character that the player will be using while playing (i.e. if the player is male then the game character will have a male look. If the player is female then the game character will have a girly look).
In order to achieve this, I thought about asking the player (within the game home interface) to say his/her name (via microphone) in order to save it in his/her game profile. Then, based on the input voice (while saying the name) the game uses the voice pitch to identify if the player is Male/Female.
Is it possible to implement this method in C2 and if yes how so? Or is there any other method I can use in C2 to achieve my goal.
Thank you in advance