[quote:3satd8pe]the edge of the masking was kind of fuzzy
I was actually wondering how to get rid of that - now I wish I had done it on purpose
[quote:3satd8pe]if Construct had masking capabilities
even cooler is blur mask,
<img src="http://www.pictures.kdesmo.com/blurMask.jpg">
but that's pixel shader 2.0.