Hi all!
I managed to implement Ashleys fullscreen-aspect ratio math as shown here, but now my shooting function is messing up player movement in fullscreen.
The problem seems to be the group "Shooting" in Layout7 which positions the muzzle fire.
Compare shooting (ALT key) while walking, between windowed and fullscreen.
dl.dropbox.com/u/42681740/topview2c.cap
Edit: Forgot to explain the keys:
Moving: "Arrow keys"
Shooting: "Alt"
Run: "Shift"
Fullscreen: "F"
Windowed: "W"
Thanks.